Include thin walls in general top-level perimeter sorting to get more efficient paths

This commit is contained in:
Alessandro Ranellucci 2014-03-09 20:19:30 +01:00
parent 2a73ab988f
commit 7f5442265e
11 changed files with 130 additions and 94 deletions

View file

@ -3,6 +3,7 @@
%{
#include <myinit.h>
#include "ExtrusionEntity.hpp"
#include "ExtrusionEntityCollection.hpp"
%}
%name{Slic3r::ExtrusionPath} class ExtrusionPath {
@ -20,10 +21,6 @@
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->first_point(); %};
Point* last_point()
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->last_point(); %};
ExtrusionEntityCollection* intersect_expolygons(ExPolygonCollection* collection)
%code{% const char* CLASS = "Slic3r::ExtrusionPath::Collection"; RETVAL = THIS->intersect_expolygons(collection); %};
ExtrusionEntityCollection* subtract_expolygons(ExPolygonCollection* collection)
%code{% const char* CLASS = "Slic3r::ExtrusionPath::Collection"; RETVAL = THIS->subtract_expolygons(collection); %};
void clip_end(double distance);
void simplify(double tolerance);
double length();
@ -87,6 +84,26 @@ ExtrusionPath::append(...)
THIS->polyline.points.push_back(p);
}
ExtrusionEntityCollection*
ExtrusionPath::intersect_expolygons(ExPolygonCollection* collection)
PREINIT:
const char* CLASS = "Slic3r::ExtrusionPath::Collection";
CODE:
RETVAL = new ExtrusionEntityCollection ();
THIS->intersect_expolygons(*collection, RETVAL);
OUTPUT:
RETVAL
ExtrusionEntityCollection*
ExtrusionPath::subtract_expolygons(ExPolygonCollection* collection)
PREINIT:
const char* CLASS = "Slic3r::ExtrusionPath::Collection";
CODE:
RETVAL = new ExtrusionEntityCollection ();
THIS->subtract_expolygons(*collection, RETVAL);
OUTPUT:
RETVAL
%}
};