Include thin walls in general top-level perimeter sorting to get more efficient paths

This commit is contained in:
Alessandro Ranellucci 2014-03-09 20:19:30 +01:00
parent 2a73ab988f
commit 7f5442265e
11 changed files with 130 additions and 94 deletions

View file

@ -20,6 +20,8 @@
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->last_point(); %};
int count()
%code{% RETVAL = THIS->entities.size(); %};
std::vector<int> orig_indices()
%code{% RETVAL = THIS->orig_indices; %};
%{
void