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Include thin walls in general top-level perimeter sorting to get more efficient paths
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11 changed files with 130 additions and 94 deletions
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@ -11,6 +11,7 @@ class ExtrusionEntityCollection : public ExtrusionEntity
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public:
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ExtrusionEntityCollection* clone() const;
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ExtrusionEntitiesPtr entities;
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std::vector<int> orig_indices;
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bool no_sort;
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ExtrusionEntityCollection(): no_sort(false) {};
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ExtrusionEntityCollection* chained_path(bool no_reverse) const;
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