Fixed wrong position of modifiers

This commit is contained in:
Enrico Turri 2018-12-06 13:06:04 +01:00
parent 8d78b23c78
commit 7e613b706d

View file

@ -854,7 +854,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const int
new_volume->set_type(static_cast<ModelVolume::Type>(type)); new_volume->set_type(static_cast<ModelVolume::Type>(type));
#if ENABLE_MODELVOLUME_TRANSFORM #if ENABLE_MODELVOLUME_TRANSFORM
new_volume->set_offset((*m_objects)[obj_idx]->origin_translation + Vec3d(0.0, 0.0, -mesh.stl.stats.min(2))); new_volume->set_offset(Vec3d(0.0, 0.0, (*m_objects)[obj_idx]->origin_translation(2) - mesh.stl.stats.min(2)));
new_volume->center_geometry(); new_volume->center_geometry();
#endif // ENABLE_MODELVOLUME_TRANSFORM #endif // ENABLE_MODELVOLUME_TRANSFORM