This commit is contained in:
bubnikv 2019-08-05 14:30:42 +02:00
commit 7e1d2daf78
18 changed files with 240 additions and 119 deletions

View file

@ -22,10 +22,10 @@ namespace Slic3r {
namespace GUI {
const double Camera::DefaultDistance = 1000.0;
double Camera::FrustrumMinZSize = 50.0;
double Camera::FrustrumMinZRange = 50.0;
double Camera::FrustrumMinNearZ = 100.0;
double Camera::FrustrumZMargin = 10.0;
double Camera::FovMinDeg = 0.5;
double Camera::FovMaxDeg = 75.0;
double Camera::MaxFovDeg = 60.0;
Camera::Camera()
: phi(45.0f)
@ -186,7 +186,8 @@ void Camera::apply_view_matrix() const
void Camera::apply_projection(const BoundingBoxf3& box) const
{
m_distance = DefaultDistance;
set_distance(DefaultDistance);
double w = 0.0;
double h = 0.0;
@ -194,15 +195,14 @@ void Camera::apply_projection(const BoundingBoxf3& box) const
{
m_frustrum_zs = calc_tight_frustrum_zs_around(box);
w = (double)m_viewport[2];
h = (double)m_viewport[3];
w = 0.5 * (double)m_viewport[2];
h = 0.5 * (double)m_viewport[3];
double two_zoom = 2.0 * m_zoom;
if (two_zoom != 0.0)
if (m_zoom != 0.0)
{
double inv_two_zoom = 1.0 / two_zoom;
w *= inv_two_zoom;
h *= inv_two_zoom;
double inv_zoom = 1.0 / m_zoom;
w *= inv_zoom;
h *= inv_zoom;
}
switch (m_type)
@ -226,21 +226,16 @@ void Camera::apply_projection(const BoundingBoxf3& box) const
if (m_type == Perspective)
{
double fov_rad = 2.0 * std::atan(h / m_frustrum_zs.first);
double fov_deg = Geometry::rad2deg(fov_rad);
double fov_deg = Geometry::rad2deg(2.0 * std::atan(h / m_frustrum_zs.first));
// adjust camera distance to keep fov in a limited range
if (fov_deg > FovMaxDeg + 0.001)
if (fov_deg > MaxFovDeg)
{
double new_near_z = h / ::tan(0.5 * Geometry::deg2rad(FovMaxDeg));
m_distance += (new_near_z - m_frustrum_zs.first);
apply_view_matrix();
}
else if (fov_deg < FovMinDeg - 0.001)
{
double new_near_z = h / ::tan(0.5 * Geometry::deg2rad(FovMinDeg));
m_distance += (new_near_z - m_frustrum_zs.first);
apply_view_matrix();
double delta_z = h / ::tan(0.5 * Geometry::deg2rad(MaxFovDeg)) - m_frustrum_zs.first;
if (delta_z > 0.001)
set_distance(m_distance + delta_z);
else
break;
}
else
break;
@ -328,42 +323,50 @@ void Camera::debug_render() const
std::pair<double, double> Camera::calc_tight_frustrum_zs_around(const BoundingBoxf3& box) const
{
std::pair<double, double> ret = std::make_pair(DBL_MAX, -DBL_MAX);
std::pair<double, double> ret;
Vec3d bb_min = box.min;
Vec3d bb_max = box.max;
// box vertices in world space
std::vector<Vec3d> vertices;
vertices.reserve(8);
vertices.push_back(bb_min);
vertices.emplace_back(bb_max(0), bb_min(1), bb_min(2));
vertices.emplace_back(bb_max(0), bb_max(1), bb_min(2));
vertices.emplace_back(bb_min(0), bb_max(1), bb_min(2));
vertices.emplace_back(bb_min(0), bb_min(1), bb_max(2));
vertices.emplace_back(bb_max(0), bb_min(1), bb_max(2));
vertices.push_back(bb_max);
vertices.emplace_back(bb_min(0), bb_max(1), bb_max(2));
// set the Z range in eye coordinates (negative Zs are in front of the camera)
for (const Vec3d& v : vertices)
while (true)
{
double z = -(m_view_matrix * v)(2);
ret.first = std::min(ret.first, z);
ret.second = std::max(ret.second, z);
}
ret = std::make_pair(DBL_MAX, -DBL_MAX);
// apply margin
ret.first -= FrustrumZMargin;
ret.second += FrustrumZMargin;
// box vertices in world space
std::vector<Vec3d> vertices;
vertices.reserve(8);
vertices.push_back(box.min);
vertices.emplace_back(box.max(0), box.min(1), box.min(2));
vertices.emplace_back(box.max(0), box.max(1), box.min(2));
vertices.emplace_back(box.min(0), box.max(1), box.min(2));
vertices.emplace_back(box.min(0), box.min(1), box.max(2));
vertices.emplace_back(box.max(0), box.min(1), box.max(2));
vertices.push_back(box.max);
vertices.emplace_back(box.min(0), box.max(1), box.max(2));
// ensure min size
if (ret.second - ret.first < FrustrumMinZSize)
{
double mid_z = 0.5 * (ret.first + ret.second);
double half_size = 0.5 * FrustrumMinZSize;
ret.first = mid_z - half_size;
ret.second = mid_z + half_size;
// set the Z range in eye coordinates (negative Zs are in front of the camera)
for (const Vec3d& v : vertices)
{
double z = -(m_view_matrix * v)(2);
ret.first = std::min(ret.first, z);
ret.second = std::max(ret.second, z);
}
// apply margin
ret.first -= FrustrumZMargin;
ret.second += FrustrumZMargin;
// ensure min size
if (ret.second - ret.first < FrustrumMinZRange)
{
double mid_z = 0.5 * (ret.first + ret.second);
double half_size = 0.5 * FrustrumMinZRange;
ret.first = mid_z - half_size;
ret.second = mid_z + half_size;
}
if (ret.first >= FrustrumMinNearZ)
break;
// ensure min Near Z
set_distance(m_distance + FrustrumMinNearZ - ret.first);
}
return ret;
@ -385,21 +388,19 @@ double Camera::calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int ca
Vec3d up = get_dir_up();
Vec3d forward = get_dir_forward();
Vec3d bb_min = box.min;
Vec3d bb_max = box.max;
Vec3d bb_center = box.center();
// box vertices in world space
std::vector<Vec3d> vertices;
vertices.reserve(8);
vertices.push_back(bb_min);
vertices.emplace_back(bb_max(0), bb_min(1), bb_min(2));
vertices.emplace_back(bb_max(0), bb_max(1), bb_min(2));
vertices.emplace_back(bb_min(0), bb_max(1), bb_min(2));
vertices.emplace_back(bb_min(0), bb_min(1), bb_max(2));
vertices.emplace_back(bb_max(0), bb_min(1), bb_max(2));
vertices.push_back(bb_max);
vertices.emplace_back(bb_min(0), bb_max(1), bb_max(2));
vertices.push_back(box.min);
vertices.emplace_back(box.max(0), box.min(1), box.min(2));
vertices.emplace_back(box.max(0), box.max(1), box.min(2));
vertices.emplace_back(box.min(0), box.max(1), box.min(2));
vertices.emplace_back(box.min(0), box.min(1), box.max(2));
vertices.emplace_back(box.max(0), box.min(1), box.max(2));
vertices.push_back(box.max);
vertices.emplace_back(box.min(0), box.max(1), box.max(2));
double max_x = 0.0;
double max_y = 0.0;
@ -430,6 +431,12 @@ double Camera::calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int ca
return std::min((double)canvas_w / (2.0 * max_x), (double)canvas_h / (2.0 * max_y));
}
void Camera::set_distance(double distance) const
{
m_distance = distance;
apply_view_matrix();
}
} // GUI
} // Slic3r

View file

@ -10,10 +10,10 @@ namespace GUI {
struct Camera
{
static const double DefaultDistance;
static double FrustrumMinZSize;
static double FrustrumMinZRange;
static double FrustrumMinNearZ;
static double FrustrumZMargin;
static double FovMinDeg;
static double FovMaxDeg;
static double MaxFovDeg;
enum EType : unsigned char
{
@ -101,6 +101,7 @@ private:
// the camera MUST be outside of the bounding box in eye coordinate of the given box
std::pair<double, double> calc_tight_frustrum_zs_around(const BoundingBoxf3& box) const;
double calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int canvas_w, int canvas_h) const;
void set_distance(double distance) const;
};
} // GUI

View file

@ -354,7 +354,7 @@ bool FirmwareDialog::priv::check_model_id()
// Therefore, regretably, so far the check cannot be used and we just return true here.
// TODO: Rewrite Serial using more platform-native code.
return true;
// if (hex_file.model_id.empty()) {
// // No data to check against, assume it's ok
// return true;

View file

@ -1528,7 +1528,7 @@ void GLCanvas3D::render()
}
m_camera.apply_view_matrix();
m_camera.apply_projection(_max_bounding_box(true));
m_camera.apply_projection(_max_bounding_box(true, true));
GLfloat position_cam[4] = { 1.0f, 0.0f, 1.0f, 0.0f };
glsafe(::glLightfv(GL_LIGHT1, GL_POSITION, position_cam));
@ -3272,7 +3272,7 @@ void GLCanvas3D::do_mirror(const std::string& snapshot_type)
void GLCanvas3D::set_camera_zoom(double zoom)
{
const Size& cnv_size = get_canvas_size();
m_camera.set_zoom(zoom, _max_bounding_box(false), cnv_size.get_width(), cnv_size.get_height());
m_camera.set_zoom(zoom, _max_bounding_box(false, false), cnv_size.get_width(), cnv_size.get_height());
m_dirty = true;
}
@ -3698,9 +3698,20 @@ void GLCanvas3D::_resize(unsigned int w, unsigned int h)
m_dirty = false;
}
BoundingBoxf3 GLCanvas3D::_max_bounding_box(bool include_bed_model) const
BoundingBoxf3 GLCanvas3D::_max_bounding_box(bool include_gizmos, bool include_bed_model) const
{
BoundingBoxf3 bb = volumes_bounding_box();
// The following is a workaround for gizmos not being taken in account when calculating the tight camera frustrum
// A better solution would ask the gizmo manager for the bounding box of the current active gizmo, if any
if (include_gizmos && m_gizmos.is_running())
{
BoundingBoxf3 sel_bb = m_selection.get_bounding_box();
Vec3d sel_bb_center = sel_bb.center();
Vec3d extend_by = sel_bb.max_size() * Vec3d::Ones();
bb.merge(BoundingBoxf3(sel_bb_center - extend_by, sel_bb_center + extend_by));
}
bb.merge(m_bed.get_bounding_box(include_bed_model));
return bb;
}

View file

@ -652,7 +652,7 @@ private:
bool _set_current();
void _resize(unsigned int w, unsigned int h);
BoundingBoxf3 _max_bounding_box(bool include_bed_model) const;
BoundingBoxf3 _max_bounding_box(bool include_gizmos, bool include_bed_model) const;
void _zoom_to_box(const BoundingBoxf3& box);

View file

@ -1755,7 +1755,19 @@ void ObjectList::del_subobject_item(wxDataViewItem& item)
if (type & itVolume && (*m_objects)[obj_idx]->get_mesh_errors_count() == 0)
m_objects_model->DeleteWarningIcon(m_objects_model->GetParent(item));
// If last two Instances of object is selected, show the message about impossible action
bool show_msg = false;
if (type & itInstance) {
wxDataViewItemArray instances;
m_objects_model->GetChildren(m_objects_model->GetParent(item), instances);
if (instances.Count() == 2 && IsSelected(instances[0]) && IsSelected(instances[1]))
show_msg = true;
}
m_objects_model->Delete(item);
if (show_msg)
Slic3r::GUI::show_error(nullptr, _(L("From Object List You can't delete the last intance from object.")));
}
void ObjectList::del_settings_from_config(const wxDataViewItem& parent_item)
@ -1838,7 +1850,7 @@ bool ObjectList::del_subobject_from_object(const int obj_idx, const int idx, con
if (vol->is_model_part())
++solid_cnt;
if (volume->is_model_part() && solid_cnt == 1) {
Slic3r::GUI::show_error(nullptr, _(L("You can't delete the last solid part from object.")));
Slic3r::GUI::show_error(nullptr, _(L("From Object List You can't delete the last solid part from object.")));
return false;
}
@ -1857,7 +1869,7 @@ bool ObjectList::del_subobject_from_object(const int obj_idx, const int idx, con
}
else if (type == itInstance) {
if (object->instances.size() == 1) {
Slic3r::GUI::show_error(nullptr, _(L("You can't delete the last intance from object.")));
Slic3r::GUI::show_error(nullptr, _(L("From Object List You can't delete the last intance from object.")));
return false;
}
@ -2404,6 +2416,8 @@ void ObjectList::remove()
for (auto& item : sels)
{
if (m_objects_model->InvalidItem(item)) // item can be deleted for this moment (like last 2 Instances or Volumes)
continue;
if (m_objects_model->GetParent(item) == wxDataViewItem(0))
delete_from_model_and_list(itObject, m_objects_model->GetIdByItem(item), -1);
else {
@ -3150,33 +3164,6 @@ void ObjectList::last_volume_is_deleted(const int obj_idx)
volume->config.set_key_value("extruder", new ConfigOptionInt(0));
}
/* #lm_FIXME_delete_after_testing
void ObjectList::update_settings_items()
{
m_prevent_canvas_selection_update = true;
wxDataViewItemArray sel;
GetSelections(sel); // stash selection
wxDataViewItemArray items;
m_objects_model->GetChildren(wxDataViewItem(0), items);
for (auto& item : items) {
const wxDataViewItem& settings_item = m_objects_model->GetSettingsItem(item);
select_item(settings_item ? settings_item : m_objects_model->AddSettingsChild(item));
// If settings item was deleted from the list,
// it's need to be deleted from selection array, if it was there
if (settings_item != m_objects_model->GetSettingsItem(item) &&
sel.Index(settings_item) != wxNOT_FOUND) {
sel.Remove(settings_item);
}
}
// restore selection:
SetSelections(sel);
m_prevent_canvas_selection_update = false;
}
*/
void ObjectList::update_and_show_object_settings_item()
{
const wxDataViewItem item = GetSelection();

View file

@ -1175,10 +1175,10 @@ void Sidebar::show_sliced_info_sizer(const bool show)
if (ps.estimated_silent_print_time != "N/A") {
new_label += wxString::Format("\n - %s", _(L("stealth mode")));
info_text += wxString::Format("\n%s", ps.estimated_silent_print_time);
for (int i = (int)ps.estimated_normal_color_print_times.size() - 1; i >= 0; --i)
for (int i = (int)ps.estimated_silent_color_print_times.size() - 1; i >= 0; --i)
{
new_label += wxString::Format("\n - %s%d", _(L("Color ")), i + 1);
info_text += wxString::Format("\n%s", ps.estimated_normal_color_print_times[i]);
info_text += wxString::Format("\n%s", ps.estimated_silent_color_print_times[i]);
}
}
p->sliced_info->SetTextAndShow(siEstimatedTime, info_text, new_label);

View file

@ -1325,6 +1325,18 @@ int ObjectDataViewModel::GetRowByItem(const wxDataViewItem& item) const
return -1;
}
bool ObjectDataViewModel::InvalidItem(const wxDataViewItem& item)
{
if (!item)
return true;
ObjectDataViewModelNode* node = (ObjectDataViewModelNode*)item.GetID();
if (!node || node->invalid())
return true;
return false;
}
wxString ObjectDataViewModel::GetName(const wxDataViewItem &item) const
{
ObjectDataViewModelNode *node = (ObjectDataViewModelNode*)item.GetID();

View file

@ -355,6 +355,7 @@ public:
#ifndef NDEBUG
bool valid();
#endif /* NDEBUG */
bool invalid() const { return m_idx < -1; }
private:
friend class ObjectDataViewModel;
@ -417,6 +418,7 @@ public:
void GetItemInfo(const wxDataViewItem& item, ItemType& type, int& obj_idx, int& idx);
int GetRowByItem(const wxDataViewItem& item) const;
bool IsEmpty() { return m_objects.empty(); }
bool InvalidItem(const wxDataViewItem& item);
// helper method for wxLog