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	Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
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						7de73bb967
					
				
					 3 changed files with 11 additions and 10 deletions
				
			
		|  | @ -1771,11 +1771,14 @@ void GLCanvas3D::Selection::flattening_rotate(const Vec3d& normal) | |||
| 
 | ||||
|     for (unsigned int i : m_list) | ||||
|     { | ||||
|         Transform3d wst = m_cache.volumes_data[i].get_instance_scale_matrix() * m_cache.volumes_data[i].get_volume_scale_matrix(); | ||||
|         Transform3d wst = m_cache.volumes_data[i].get_instance_scale_matrix(); | ||||
|         Vec3d scaling_factor = Vec3d(1./wst(0,0), 1./wst(1,1), 1./wst(2,2)); | ||||
| 
 | ||||
|         Vec3d rotation = Geometry::extract_euler_angles(m_cache.volumes_data[i].get_instance_rotation_matrix() * m_cache.volumes_data[i].get_volume_rotation_matrix()); | ||||
|         Vec3d transformed_normal = Geometry::assemble_transform(Vec3d::Zero(), rotation, scaling_factor) * normal; | ||||
|         Transform3d wmt = m_cache.volumes_data[i].get_instance_mirror_matrix(); | ||||
|         Vec3d mirror(wmt(0,0), wmt(1,1), wmt(2,2)); | ||||
| 
 | ||||
|         Vec3d rotation = Geometry::extract_euler_angles(m_cache.volumes_data[i].get_instance_rotation_matrix()); | ||||
|         Vec3d transformed_normal = Geometry::assemble_transform(Vec3d::Zero(), rotation, scaling_factor, mirror) * normal; | ||||
|         transformed_normal.normalize(); | ||||
| 
 | ||||
|         Vec3d axis = transformed_normal(2) > 0.999f ? Vec3d(1., 0., 0.) : Vec3d(transformed_normal.cross(Vec3d(0., 0., -1.))); | ||||
|  |  | |||
|  | @ -1515,10 +1515,9 @@ void GLGizmoFlatten::update_planes() | |||
|         vol_ch.transform(vol->get_matrix()); | ||||
|         ch.merge(vol_ch); | ||||
|     } | ||||
| 
 | ||||
|     ch = ch.convex_hull_3d(); | ||||
|     m_planes.clear(); | ||||
|     const Transform3d& inst_matrix = m_model_object->instances.front()->get_matrix(); | ||||
|     const Transform3d& inst_matrix = m_model_object->instances.front()->get_matrix(true); | ||||
| 
 | ||||
|     // Following constants are used for discarding too small polygons.
 | ||||
|     const float minimal_area = 5.f; // in square mm (world coordinates)
 | ||||
|  | @ -1685,10 +1684,6 @@ void GLGizmoFlatten::update_planes() | |||
| 
 | ||||
|         // Transform back to 3D (and also back to mesh coordinates)
 | ||||
|         polygon = transform(polygon, inst_matrix.inverse() * m.inverse()); | ||||
| 
 | ||||
|         // make sure the points are in correct order:
 | ||||
|         if ( ((inst_matrix.inverse() * m.inverse()) * Vec3d(0., 0., 1.)).dot(normal) > 0.) | ||||
|             std::reverse(polygon.begin(),polygon.end()); | ||||
|     } | ||||
| 
 | ||||
|     // We'll sort the planes by area and only keep the 254 largest ones (because of the picking pass limitations):
 | ||||
|  | @ -1703,6 +1698,7 @@ void GLGizmoFlatten::update_planes() | |||
|         m_volumes_types.push_back(vol->type()); | ||||
|     } | ||||
|     m_first_instance_scale = m_model_object->instances.front()->get_scaling_factor(); | ||||
|     m_first_instance_mirror = m_model_object->instances.front()->get_mirror(); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
|  | @ -1715,7 +1711,8 @@ bool GLGizmoFlatten::is_plane_update_necessary() const | |||
|         return true; | ||||
| 
 | ||||
|     // We want to recalculate when the scale changes - some planes could (dis)appear.
 | ||||
|     if (! m_model_object->instances.front()->get_scaling_factor().isApprox(m_first_instance_scale)) | ||||
|     if (! m_model_object->instances.front()->get_scaling_factor().isApprox(m_first_instance_scale) | ||||
|      || ! m_model_object->instances.front()->get_mirror().isApprox(m_first_instance_mirror)) | ||||
|         return true; | ||||
| 
 | ||||
|     for (unsigned int i=0; i < m_model_object->volumes.size(); ++i) | ||||
|  |  | |||
|  | @ -405,6 +405,7 @@ private: | |||
|     std::vector<Transform3d> m_volumes_matrices; | ||||
|     std::vector<ModelVolume::Type> m_volumes_types; | ||||
|     Vec3d m_first_instance_scale; | ||||
|     Vec3d m_first_instance_mirror; | ||||
| 
 | ||||
|     std::vector<PlaneData> m_planes; | ||||
|     mutable Vec3d m_starting_center; | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri