Fixes to complete_objects to make t/gcode.t pass

This commit is contained in:
Alessandro Ranellucci 2013-12-24 01:13:02 +01:00
parent c5ead0f2a6
commit 7ddf4f3ddf
5 changed files with 15 additions and 11 deletions

View file

@ -48,13 +48,13 @@ use Slic3r::Test;
# - no hard-coded "E" are generated
# - Z moves are correctly generated for both objects
my $config = Slic3r::Config->new_from_defaults;
$config->set('gcode_comments', 1);
$config->set('complete_objects', 1);
$config->set('duplicate', 2);
$config->set('extrusion_axis', 'A');
$config->set('start_gcode', ''); # prevent any default extra Z move
$config->set('layer_height', 0.4);
$config->set('first_layer_height', 0.4);
my $print = Slic3r::Test::init_print('20mm_cube', config => $config);
my $print = Slic3r::Test::init_print('20mm_cube', config => $config, duplicate => 2);
ok my $gcode = Slic3r::Test::gcode($print), "complete_objects";
my @z_moves = ();
Slic3r::GCode::Reader->new->parse($gcode, sub {