C++ supports sketched, but not finalized yet. Slic3r is still using

the old Perl supports, but this time with the C++ fillers.
This commit is contained in:
bubnikv 2016-10-16 16:30:56 +02:00
parent 8f40d9b34e
commit 7d7f093120
19 changed files with 602 additions and 557 deletions

View file

@ -221,6 +221,10 @@ PerimeterGenerator* O_OBJECT_SLIC3R
Ref<PerimeterGenerator> O_OBJECT_SLIC3R_T
Clone<PerimeterGenerator> O_OBJECT_SLIC3R_T
PrintSupportMaterial* O_OBJECT_SLIC3R
Ref<PrintSupportMaterial> O_OBJECT_SLIC3R_T
Clone<PrintSupportMaterial> O_OBJECT_SLIC3R_T
GLVertexArray* O_OBJECT_SLIC3R
Axis T_UV