C++ supports sketched, but not finalized yet. Slic3r is still using

the old Perl supports, but this time with the C++ fillers.
This commit is contained in:
bubnikv 2016-10-16 16:30:56 +02:00
parent 8f40d9b34e
commit 7d7f093120
19 changed files with 602 additions and 557 deletions

View file

@ -149,12 +149,6 @@ PrintObject::clear_layers()
this->delete_layer(i);
}
Layer*
PrintObject::get_layer(int idx)
{
return this->layers.at(idx);
}
Layer*
PrintObject::add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z)
{