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C++ supports sketched, but not finalized yet. Slic3r is still using
the old Perl supports, but this time with the C++ fillers.
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parent
8f40d9b34e
commit
7d7f093120
19 changed files with 602 additions and 557 deletions
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@ -229,6 +229,21 @@ sub new {
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return $self;
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}
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package Slic3r::Print::SupportMaterial2;
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sub new {
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my ($class, %args) = @_;
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return $class->_new(
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$args{print_config}, # required
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$args{object_config}, # required
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$args{first_layer_flow}, # required
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$args{flow}, # required
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$args{interface_flow}, # required
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$args{soluble_interface} // 0
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);
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}
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package Slic3r::GUI::_3DScene::GLVertexArray;
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sub CLONE_SKIP { 1 }
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@ -283,6 +298,7 @@ for my $class (qw(
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Slic3r::Print::State
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Slic3r::Surface
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Slic3r::Surface::Collection
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Slic3r::Print::SupportMaterial2
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Slic3r::TriangleMesh
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))
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{
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