Fix of safety_offset() after ClipperUtils refactoring.

Fixes Solid infill where there should be none #6482
Also the safety offsetting was revised to be enabled only where needed,
the "do safety offset" is now easy to discover by
a new ApplySafetyOffset::Yes enum, and safety offset over union, which
is better done by offset() / offset_ex() has been replaced with
new union_safety_offset() / union_safety_offset_ex() functions, which
better convey their meaning and which could be better optimized than
union() with the safety offset applied.
This commit is contained in:
Vojtech Bubnik 2021-05-05 12:16:40 +02:00
parent cc68a292d1
commit 7d4b3f2992
10 changed files with 210 additions and 194 deletions

View file

@ -211,7 +211,7 @@ std::vector<SurfaceFill> group_fills(const Layer &layer)
Polygons polys = to_polygons(std::move(fill.expolygons));
// Make a union of polygons, use a safety offset, subtract the preceding polygons.
// Bridges are processed first (see SurfaceFill::operator<())
fill.expolygons = all_polygons.empty() ? union_ex(polys, true) : diff_ex(polys, all_polygons, true);
fill.expolygons = all_polygons.empty() ? union_safety_offset_ex(polys) : diff_ex(polys, all_polygons, ApplySafetyOffset::Yes);
append(all_polygons, std::move(polys));
} else if (&fill != &surface_fills.back())
append(all_polygons, to_polygons(fill.expolygons));
@ -252,12 +252,11 @@ std::vector<SurfaceFill> group_fills(const Layer &layer)
// Corners of infill regions, which would not be filled with an extrusion path with a radius of distance_between_surfaces/2
Polygons collapsed = diff(
surfaces_polygons,
offset2(surfaces_polygons, (float)-distance_between_surfaces/2, (float)+distance_between_surfaces/2),
true);
offset2(surfaces_polygons, (float)-distance_between_surfaces/2, (float)+distance_between_surfaces/2 + ClipperSafetyOffset));
//FIXME why the voids are added to collapsed here? First it is expensive, second the result may lead to some unwanted regions being
// added if two offsetted void regions merge.
// polygons_append(voids, collapsed);
ExPolygons extensions = intersection_ex(offset(collapsed, (float)distance_between_surfaces), voids, true);
ExPolygons extensions = intersection_ex(offset(collapsed, (float)distance_between_surfaces), voids, ApplySafetyOffset::Yes);
// Now find an internal infill SurfaceFill to add these extrusions to.
SurfaceFill *internal_solid_fill = nullptr;
unsigned int region_id = 0;
@ -594,7 +593,7 @@ void Layer::make_ironing()
// For IroningType::AllSolid only:
// Add solid infill areas for layers, that contain some non-ironable infil (sparse infill, bridge infill).
append(infills, to_polygons(std::move(ironing_areas)));
ironing_areas = union_ex(infills, true);
ironing_areas = union_safety_offset_ex(infills);
}
}