Offset used to place newly added volumes and instances proportional to the bed max size

This commit is contained in:
Enrico Turri 2019-04-12 15:31:33 +02:00
parent c8b467bf9f
commit 7d15ee8fd9
5 changed files with 15 additions and 7 deletions

View file

@ -3140,6 +3140,11 @@ Linef3 GLCanvas3D::mouse_ray(const Point& mouse_pos)
return Linef3(_mouse_to_3d(mouse_pos, &z0), _mouse_to_3d(mouse_pos, &z1));
}
double GLCanvas3D::get_size_proportional_to_max_bed_size(double factor) const
{
return factor * m_bed.get_bounding_box().max_size();
}
bool GLCanvas3D::_is_shown_on_screen() const
{
return (m_canvas != nullptr) ? m_canvas->IsShownOnScreen() : false;