QoL: Make sidebar collapsible, resizable, movable, floatable and dockable (#2972)

* Add sidebar docking

* Fix sidebar initial size

* Fix sidebar collapse

* Hide floating sidebar when switch away from model view

* Add option to reset window layout

* Save & load window layout

* Fix a small issue with gcode toggle

* Properly save & restore sidebar state

* Show collapse icon based on sidebar docking state

* Adjust toolbar position based on docking position

* Fix return toolbar position

* Fix plate list position
This commit is contained in:
Noisyfox 2023-12-08 17:16:16 +08:00 committed by GitHub
parent 3d2ab8e2e2
commit 7cfa4f3bcd
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 317 additions and 119 deletions

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@ -1717,18 +1717,26 @@ void GLCanvas3D::update_volumes_colors_by_extruder()
m_volumes.update_colors_by_extruder(m_config);
}
float GLCanvas3D::get_collapse_toolbar_width()
bool GLCanvas3D::is_collapse_toolbar_on_left() const
{
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
return collapse_toolbar.is_enabled() ? collapse_toolbar.get_width() : 0;
auto state = wxGetApp().plater()->get_sidebar_docking_state();
return state == Sidebar::Left;
}
float GLCanvas3D::get_collapse_toolbar_height()
float GLCanvas3D::get_collapse_toolbar_width() const
{
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
const auto state = wxGetApp().plater()->get_sidebar_docking_state();
return collapse_toolbar.is_enabled() ? collapse_toolbar.get_height() : 0;
return state != Sidebar::None ? collapse_toolbar.get_width() : 0;
}
float GLCanvas3D::get_collapse_toolbar_height() const
{
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
const auto state = wxGetApp().plater()->get_sidebar_docking_state();
return state != Sidebar::None ? collapse_toolbar.get_height() : 0;
}
bool GLCanvas3D::make_current_for_postinit() {
@ -4844,11 +4852,6 @@ void GLCanvas3D::update_ui_from_settings()
_refresh_if_shown_on_screen();
}
#endif // ENABLE_RETINA_GL
#ifdef SUPPORT_COLLAPSE_BUTTON
if (wxGetApp().is_editor())
wxGetApp().plater()->enable_collapse_toolbar(wxGetApp().app_config->get("show_collapse_button") == "1");
#endif
}
// BBS: add partplate logic
@ -7156,6 +7159,9 @@ void GLCanvas3D::_check_and_update_toolbar_icon_scale()
collapse_toolbar.set_icons_size(size);
#endif // ENABLE_RETINA_GL
// Update collapse toolbar
collapse_toolbar.set_enabled(wxGetApp().plater()->get_sidebar_docking_state() != Sidebar::None);
//BBS: GUI refactor: GLToolbar
#if BBS_TOOLBAR_ON_TOP
float collapse_toolbar_width = collapse_toolbar.is_enabled() ? collapse_toolbar.get_width() : GLToolbar::Default_Icons_Size;
@ -7433,6 +7439,23 @@ void GLCanvas3D::_render_gizmos_overlay()
}
}
float GLCanvas3D::get_main_toolbar_offset() const
{
const float cnv_width = get_canvas_size().get_width();
const float collapse_toolbar_width = get_collapse_toolbar_width();
const float gizmo_width = m_gizmos.get_scaled_total_width();
const float assemble_width = m_assemble_view_toolbar.get_width();
const float separator_width = m_separator_toolbar.get_width();
const float toolbar_total_width = m_main_toolbar.get_width() + separator_width + gizmo_width + assemble_width + collapse_toolbar_width;
if (cnv_width < toolbar_total_width) {
return is_collapse_toolbar_on_left() ? collapse_toolbar_width : 0;
} else {
const float offset = (cnv_width - toolbar_total_width) / 2;
return is_collapse_toolbar_on_left() ? offset + collapse_toolbar_width : offset;
}
}
//BBS: GUI refactor: GLToolbar adjust
//when rendering, {0, 0} is at the center, left-up is -0.5, 0.5, right-up is 0.5, -0.5
void GLCanvas3D::_render_main_toolbar()
@ -7443,12 +7466,7 @@ void GLCanvas3D::_render_main_toolbar()
const Size cnv_size = get_canvas_size();
const float top = 0.5f * (float)cnv_size.get_height();
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
const float collapse_toolbar_width = collapse_toolbar.is_enabled() ? collapse_toolbar.get_width() : 0.0f;
const float gizmo_width = m_gizmos.get_scaled_total_width();
const float assemble_width = m_assemble_view_toolbar.get_width();
const float separator_width = m_separator_toolbar.get_width();
const float left = std::max(-0.5f * cnv_size.get_width(), -0.5f * (m_main_toolbar.get_width() + separator_width + gizmo_width + assemble_width - collapse_toolbar_width));
const float left = -0.5f * cnv_size.get_width() + get_main_toolbar_offset();
m_main_toolbar.set_position(top, left);
m_main_toolbar.render(*this);
if (m_toolbar_highlighter.m_render_arrow)
@ -7579,7 +7597,8 @@ void GLCanvas3D::_render_imgui_select_plate_toolbar()
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 4.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
imgui.set_next_window_pos(canvas_w * 0, canvas_h * 0, ImGuiCond_Always, 0, 0);
const float y_offset = is_collapse_toolbar_on_left() ? (get_collapse_toolbar_height() + 5) : 0;
imgui.set_next_window_pos(canvas_w * 0, canvas_h * 0 + y_offset, ImGuiCond_Always, 0, 0);
imgui.set_next_window_size(window_width, window_height, ImGuiCond_Always);
if (show_scroll)
@ -7781,13 +7800,10 @@ void GLCanvas3D::_render_assemble_view_toolbar() const
return;
const Size cnv_size = get_canvas_size();
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
const float collapse_toolbar_width = collapse_toolbar.is_enabled() ? collapse_toolbar.get_width() : 0.0f;
const float gizmo_width = m_gizmos.get_scaled_total_width();
const float assemble_width = m_assemble_view_toolbar.get_width();
const float separator_width = m_separator_toolbar.get_width();
const float top = 0.5f * (float)cnv_size.get_height();
const float main_toolbar_left = std::max(-0.5f * cnv_size.get_width(), -0.5f * (m_main_toolbar.get_width() + gizmo_width + assemble_width + separator_width - collapse_toolbar_width));
const float main_toolbar_left = -0.5f * cnv_size.get_width() + get_main_toolbar_offset();
const float left = main_toolbar_left + (m_main_toolbar.get_width() + gizmo_width + separator_width);
m_assemble_view_toolbar.set_position(top, left);
@ -7809,7 +7825,7 @@ void GLCanvas3D::_render_return_toolbar() const
auto canvas_h = float(cnv_size.get_height());
float window_width = real_size.x + button_icon_size.x + imgui.scaled(2.0f);
float window_height = button_icon_size.y + imgui.scaled(2.0f);
float window_pos_x = 30.0f;
float window_pos_x = 30.0f + (is_collapse_toolbar_on_left() ? (get_collapse_toolbar_width() + 5.f) : 0);
float window_pos_y = 14.0f;
imgui.set_next_window_pos(window_pos_x, window_pos_y, ImGuiCond_Always, 0, 0);
@ -7855,13 +7871,10 @@ void GLCanvas3D::_render_separator_toolbar_right() const
return;
const Size cnv_size = get_canvas_size();
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
const float collapse_toolbar_width = collapse_toolbar.is_enabled() ? collapse_toolbar.get_width() : 0.0f;
const float gizmo_width = m_gizmos.get_scaled_total_width();
const float assemble_width = m_assemble_view_toolbar.get_width();
const float separator_width = m_separator_toolbar.get_width();
const float top = 0.5f * (float)cnv_size.get_height();
const float main_toolbar_left = std::max(-0.5f * cnv_size.get_width(), -0.5f * (m_main_toolbar.get_width() + gizmo_width + assemble_width + separator_width - collapse_toolbar_width));
const float main_toolbar_left = -0.5f * cnv_size.get_width() + get_main_toolbar_offset();
const float left = main_toolbar_left + (m_main_toolbar.get_width() + gizmo_width + separator_width / 2);
m_separator_toolbar.set_position(top, left);
@ -7874,13 +7887,8 @@ void GLCanvas3D::_render_separator_toolbar_left() const
return;
const Size cnv_size = get_canvas_size();
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
const float collapse_toolbar_width = collapse_toolbar.is_enabled() ? collapse_toolbar.get_width() : 0.0f;
const float gizmo_width = m_gizmos.get_scaled_total_width();
const float assemble_width = m_assemble_view_toolbar.get_width();
const float separator_width = m_separator_toolbar.get_width();
const float top = 0.5f * (float)cnv_size.get_height();
const float main_toolbar_left = std::max(-0.5f * cnv_size.get_width(), -0.5f * (m_main_toolbar.get_width() + gizmo_width + assemble_width + separator_width - collapse_toolbar_width));
const float main_toolbar_left = -0.5f * cnv_size.get_width() + get_main_toolbar_offset();
const float left = main_toolbar_left + (m_main_toolbar.get_width());
m_separator_toolbar.set_position(top, left);
@ -7889,12 +7897,18 @@ void GLCanvas3D::_render_separator_toolbar_left() const
void GLCanvas3D::_render_collapse_toolbar() const
{
GLToolbar& collapse_toolbar = wxGetApp().plater()->get_collapse_toolbar();
auto& plater = *wxGetApp().plater();
const auto sidebar_docking_dir = plater.get_sidebar_docking_state();
if (sidebar_docking_dir == Sidebar::None) {
return;
}
GLToolbar& collapse_toolbar = plater.get_collapse_toolbar();
const Size cnv_size = get_canvas_size();
const float top = 0.5f * (float)cnv_size.get_height();
//const float left = (0.5f * (float)cnv_size.get_width() - (float)collapse_toolbar.get_width() - band);
const float left = -0.5f * (float)cnv_size.get_width();
const float left = sidebar_docking_dir == Sidebar::Right ? 0.5f * (float) cnv_size.get_width() - (float) collapse_toolbar.get_width() :
-0.5f * (float) cnv_size.get_width();
collapse_toolbar.set_position(top, left);
collapse_toolbar.render(*this);