Uniform scale is sidebar

This commit is contained in:
Enrico Turri 2019-01-08 15:16:40 +01:00
parent 24e0c9b79e
commit 7cf67db332
2 changed files with 10 additions and 5 deletions

View file

@ -2513,7 +2513,9 @@ void GLCanvas3D::Selection::_render_sidebar_rotation_hints(const std::string& si
void GLCanvas3D::Selection::_render_sidebar_scale_hints(const std::string& sidebar_field) const
{
if (boost::ends_with(sidebar_field, "x") || requires_uniform_scale())
bool uniform_scale = requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling();
if (boost::ends_with(sidebar_field, "x") || uniform_scale)
{
::glPushMatrix();
::glRotated(-90.0, 0.0, 0.0, 1.0);
@ -2521,14 +2523,14 @@ void GLCanvas3D::Selection::_render_sidebar_scale_hints(const std::string& sideb
::glPopMatrix();
}
if (boost::ends_with(sidebar_field, "y") || requires_uniform_scale())
if (boost::ends_with(sidebar_field, "y") || uniform_scale)
{
::glPushMatrix();
_render_sidebar_scale_hint(Y);
::glPopMatrix();
}
if (boost::ends_with(sidebar_field, "z") || requires_uniform_scale())
if (boost::ends_with(sidebar_field, "z") || uniform_scale)
{
::glPushMatrix();
::glRotated(90.0, 1.0, 0.0, 0.0);
@ -2559,7 +2561,7 @@ void GLCanvas3D::Selection::_render_sidebar_rotation_hint(Axis axis) const
void GLCanvas3D::Selection::_render_sidebar_scale_hint(Axis axis) const
{
m_arrow.set_color((requires_uniform_scale() ? UNIFORM_SCALE_COLOR : AXES_COLOR[axis]), 3);
m_arrow.set_color(((requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling()) ? UNIFORM_SCALE_COLOR : AXES_COLOR[axis]), 3);
::glTranslated(0.0, 5.0, 0.0);
m_arrow.render();