mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-11-30 14:21:08 -07:00
NEW: add boolean in export stl
Change-Id: Ibeab33f27ad7a2531bb256edd0e3f853cf8def7c (cherry picked from commit 6cfb4371a1b9053b54569d91a9c29af97a753c0e)
This commit is contained in:
parent
2c620aa855
commit
7c5e96a43a
21 changed files with 1664 additions and 134 deletions
86
src/libslic3r/CSGMesh/CSGMesh.hpp
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86
src/libslic3r/CSGMesh/CSGMesh.hpp
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#ifndef CSGMESH_HPP
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#define CSGMESH_HPP
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#include <libslic3r/AnyPtr.hpp>
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#include <admesh/stl.h>
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namespace Slic3r { namespace csg {
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// A CSGPartT should be an object that can provide at least a mesh + trafo and an
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// associated csg operation. A collection of CSGPartT objects can then
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// be interpreted as one model and used in various contexts. It can be assembled
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// with CGAL or OpenVDB, rendered with OpenCSG or provided to a ray-tracer to
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// deal with various parts of it according to the supported CSG types...
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//
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// A few simple templated interface functions are provided here and a default
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// CSGPart class that implements the necessary means to be usable as a
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// CSGPartT object.
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// Supported CSG operation types
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enum class CSGType { Union, Difference, Intersection };
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// A CSG part can instruct the processing to push the sub-result until a new
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// csg part with a pop instruction appears. This can be used to implement
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// parentheses in a CSG expression represented by the collection of csg parts.
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// A CSG part can not contain another CSG collection, only a mesh, this is why
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// its easier to do this stacking instead of recursion in the data definition.
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// CSGStackOp::Continue means no stack operation required.
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// When a CSG part contains a Push instruction, it is expected that the CSG
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// operation it contains refers to the whole collection spanning to the nearest
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// part with a Pop instruction.
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// e.g.:
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// {
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// CUBE1: { mesh: cube, op: Union, stack op: Continue },
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// CUBE2: { mesh: cube, op: Difference, stack op: Push},
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// CUBE3: { mesh: cube, op: Union, stack op: Pop}
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// }
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// is a collection of csg parts representing the expression CUBE1 - (CUBE2 + CUBE3)
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enum class CSGStackOp { Push, Continue, Pop };
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// Get the CSG operation of the part. Can be overriden for any type
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template<class CSGPartT> CSGType get_operation(const CSGPartT &part)
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{
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return part.operation;
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}
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// Get the stack operation required by the CSG part.
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template<class CSGPartT> CSGStackOp get_stack_operation(const CSGPartT &part)
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{
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return part.stack_operation;
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}
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// Get the mesh for the part. Can be overriden for any type
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template<class CSGPartT>
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const indexed_triangle_set *get_mesh(const CSGPartT &part)
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{
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return part.its_ptr.get();
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}
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// Get the transformation associated with the mesh inside a CSGPartT object.
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// Can be overriden for any type.
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template<class CSGPartT>
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Transform3f get_transform(const CSGPartT &part)
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{
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return part.trafo;
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}
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// Default implementation
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struct CSGPart {
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AnyPtr<const indexed_triangle_set> its_ptr;
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Transform3f trafo;
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CSGType operation;
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CSGStackOp stack_operation;
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CSGPart(AnyPtr<const indexed_triangle_set> ptr = {},
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CSGType op = CSGType::Union,
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const Transform3f &tr = Transform3f::Identity())
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: its_ptr{std::move(ptr)}
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, operation{op}
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, stack_operation{CSGStackOp::Continue}
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, trafo{tr}
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{}
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};
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}} // namespace Slic3r::csg
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#endif // CSGMESH_HPP
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80
src/libslic3r/CSGMesh/CSGMeshCopy.hpp
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80
src/libslic3r/CSGMesh/CSGMeshCopy.hpp
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#ifndef CSGMESHCOPY_HPP
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#define CSGMESHCOPY_HPP
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#include "CSGMesh.hpp"
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namespace Slic3r { namespace csg {
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// Copy a csg range but for the meshes, only copy the pointers. If the copy
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// is made from a CSGPart compatible object, and the pointer is a shared one,
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// it will be copied with reference counting.
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template<class It, class OutIt>
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void copy_csgrange_shallow(const Range<It> &csgrange, OutIt out)
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{
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for (const auto &part : csgrange) {
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CSGPart cpy{{},
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get_operation(part),
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get_transform(part)};
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cpy.stack_operation = get_stack_operation(part);
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if constexpr (std::is_convertible_v<decltype(part), const CSGPart&>) {
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if (auto shptr = part.its_ptr.get_shared_cpy()) {
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cpy.its_ptr = shptr;
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}
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}
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if (!cpy.its_ptr)
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cpy.its_ptr = AnyPtr<const indexed_triangle_set>{get_mesh(part)};
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*out = std::move(cpy);
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++out;
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}
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}
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// Copy the csg range, allocating new meshes
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template<class It, class OutIt>
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void copy_csgrange_deep(const Range<It> &csgrange, OutIt out)
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{
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for (const auto &part : csgrange) {
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CSGPart cpy{{}, get_operation(part), get_transform(part)};
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if (auto meshptr = get_mesh(part)) {
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cpy.its_ptr = std::make_unique<const indexed_triangle_set>(*meshptr);
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}
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cpy.stack_operation = get_stack_operation(part);
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*out = std::move(cpy);
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++out;
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}
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}
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template<class ItA, class ItB>
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bool is_same(const Range<ItA> &A, const Range<ItB> &B)
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{
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bool ret = true;
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size_t s = A.size();
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if (B.size() != s)
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ret = false;
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size_t i = 0;
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auto itA = A.begin();
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auto itB = B.begin();
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for (; ret && i < s; ++itA, ++itB, ++i) {
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ret = ret &&
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get_mesh(*itA) == get_mesh(*itB) &&
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get_operation(*itA) == get_operation(*itB) &&
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get_stack_operation(*itA) == get_stack_operation(*itB) &&
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get_transform(*itA).isApprox(get_transform(*itB));
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}
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return ret;
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}
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}} // namespace Slic3r::csg
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#endif // CSGCOPY_HPP
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88
src/libslic3r/CSGMesh/ModelToCSGMesh.hpp
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88
src/libslic3r/CSGMesh/ModelToCSGMesh.hpp
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#ifndef MODELTOCSGMESH_HPP
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#define MODELTOCSGMESH_HPP
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#include "CSGMesh.hpp"
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#include "libslic3r/Model.hpp"
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#include "libslic3r/SLA/Hollowing.hpp"
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#include "libslic3r/MeshSplitImpl.hpp"
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namespace Slic3r { namespace csg {
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// Flags to select which parts to export from Model into a csg part collection.
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// These flags can be chained with the | operator
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enum ModelParts {
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mpartsPositive = 1, // Include positive parts
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mpartsNegative = 2, // Include negative parts
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mpartsDrillHoles = 4, // Include drill holes
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mpartsDoSplits = 8, // Split each splitable mesh and export as a union of csg parts
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};
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template<class OutIt>
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void model_to_csgmesh(const ModelObject &mo,
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const Transform3d &trafo, // Applies to all exported parts
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OutIt out, // Output iterator
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// values of ModelParts OR-ed
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int parts_to_include = mpartsPositive
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)
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{
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bool do_positives = parts_to_include & mpartsPositive;
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bool do_negatives = parts_to_include & mpartsNegative;
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bool do_drillholes = parts_to_include & mpartsDrillHoles;
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bool do_splits = parts_to_include & mpartsDoSplits;
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for (const ModelVolume *vol : mo.volumes) {
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if (vol && vol->mesh_ptr() &&
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((do_positives && vol->is_model_part()) ||
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(do_negatives && vol->is_negative_volume()))) {
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if (do_splits && its_is_splittable(vol->mesh().its)) {
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CSGPart part_begin{{}, vol->is_model_part() ? CSGType::Union : CSGType::Difference};
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part_begin.stack_operation = CSGStackOp::Push;
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*out = std::move(part_begin);
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++out;
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its_split(vol->mesh().its, SplitOutputFn{[&out, &vol, &trafo](indexed_triangle_set &&its) {
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if (its.empty())
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return;
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CSGPart part{std::make_unique<indexed_triangle_set>(std::move(its)),
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CSGType::Union,
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(trafo * vol->get_matrix()).cast<float>()};
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*out = std::move(part);
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++out;
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}});
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CSGPart part_end{{}};
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part_end.stack_operation = CSGStackOp::Pop;
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*out = std::move(part_end);
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++out;
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} else {
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CSGPart part{&(vol->mesh().its),
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vol->is_model_part() ? CSGType::Union : CSGType::Difference,
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(trafo * vol->get_matrix()).cast<float>()};
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*out = std::move(part);
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++out;
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}
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}
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}
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//if (do_drillholes) {
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// sla::DrainHoles drainholes = sla::transformed_drainhole_points(mo, trafo);
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// for (const sla::DrainHole &dhole : drainholes) {
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// CSGPart part{std::make_unique<const indexed_triangle_set>(
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// dhole.to_mesh()),
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// CSGType::Difference};
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// *out = std::move(part);
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// ++out;
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// }
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//}
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}
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}} // namespace Slic3r::csg
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#endif // MODELTOCSGMESH_HPP
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205
src/libslic3r/CSGMesh/PerformCSGMeshBooleans.hpp
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205
src/libslic3r/CSGMesh/PerformCSGMeshBooleans.hpp
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#ifndef PERFORMCSGMESHBOOLEANS_HPP
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#define PERFORMCSGMESHBOOLEANS_HPP
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#include <stack>
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#include <vector>
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#include "CSGMesh.hpp"
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#include "libslic3r/Execution/ExecutionTBB.hpp"
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//#include "libslic3r/Execution/ExecutionSeq.hpp"
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#include "libslic3r/MeshBoolean.hpp"
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namespace Slic3r { namespace csg {
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// This method can be overriden when a specific CSGPart type supports caching
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// of the voxel grid
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template<class CSGPartT>
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MeshBoolean::cgal::CGALMeshPtr get_cgalmesh(const CSGPartT &csgpart)
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{
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const indexed_triangle_set *its = csg::get_mesh(csgpart);
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indexed_triangle_set dummy;
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if (!its)
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its = &dummy;
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MeshBoolean::cgal::CGALMeshPtr ret;
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indexed_triangle_set m = *its;
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its_transform(m, get_transform(csgpart), true);
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try {
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ret = MeshBoolean::cgal::triangle_mesh_to_cgal(m);
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} catch (...) {
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// errors are ignored, simply return null
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ret = nullptr;
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}
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return ret;
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}
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namespace detail_cgal {
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using MeshBoolean::cgal::CGALMeshPtr;
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inline void perform_csg(CSGType op, CGALMeshPtr &dst, CGALMeshPtr &src)
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{
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if (!dst && op == CSGType::Union && src) {
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dst = std::move(src);
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return;
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}
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if (!dst || !src)
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return;
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switch (op) {
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case CSGType::Union:
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MeshBoolean::cgal::plus(*dst, *src);
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break;
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case CSGType::Difference:
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MeshBoolean::cgal::minus(*dst, *src);
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break;
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case CSGType::Intersection:
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MeshBoolean::cgal::intersect(*dst, *src);
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break;
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}
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}
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template<class Ex, class It>
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std::vector<CGALMeshPtr> get_cgalptrs(Ex policy, const Range<It> &csgrange)
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{
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std::vector<CGALMeshPtr> ret(csgrange.size());
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execution::for_each(policy, size_t(0), csgrange.size(),
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[&csgrange, &ret](size_t i) {
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auto it = csgrange.begin();
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std::advance(it, i);
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auto &csgpart = *it;
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ret[i] = get_cgalmesh(csgpart);
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});
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return ret;
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}
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} // namespace detail
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// Process the sequence of CSG parts with CGAL.
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template<class It>
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void perform_csgmesh_booleans_cgal(MeshBoolean::cgal::CGALMeshPtr &cgalm,
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const Range<It> &csgrange)
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{
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using MeshBoolean::cgal::CGALMesh;
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using MeshBoolean::cgal::CGALMeshPtr;
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using namespace detail_cgal;
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struct Frame {
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CSGType op; CGALMeshPtr cgalptr;
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explicit Frame(CSGType csgop = CSGType::Union)
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: op{ csgop }
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, cgalptr{ MeshBoolean::cgal::triangle_mesh_to_cgal(indexed_triangle_set{}) }
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{}
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};
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std::stack opstack{ std::vector<Frame>{} };
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opstack.push(Frame{});
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std::vector<CGALMeshPtr> cgalmeshes = get_cgalptrs(ex_tbb, csgrange);
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size_t csgidx = 0;
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for (auto& csgpart : csgrange) {
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auto op = get_operation(csgpart);
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CGALMeshPtr& cgalptr = cgalmeshes[csgidx++];
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if (get_stack_operation(csgpart) == CSGStackOp::Push) {
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opstack.push(Frame{ op });
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op = CSGType::Union;
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}
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Frame* top = &opstack.top();
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perform_csg(get_operation(csgpart), top->cgalptr, cgalptr);
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if (get_stack_operation(csgpart) == CSGStackOp::Pop) {
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CGALMeshPtr src = std::move(top->cgalptr);
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auto popop = opstack.top().op;
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opstack.pop();
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CGALMeshPtr& dst = opstack.top().cgalptr;
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perform_csg(popop, dst, src);
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}
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}
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cgalm = std::move(opstack.top().cgalptr);
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}
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template<class It, class Visitor>
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It check_csgmesh_booleans(const Range<It> &csgrange, Visitor &&vfn)
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{
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using namespace detail_cgal;
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std::vector<CGALMeshPtr> cgalmeshes(csgrange.size());
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auto check_part = [&csgrange, &cgalmeshes](size_t i)
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{
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auto it = csgrange.begin();
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std::advance(it, i);
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auto &csgpart = *it;
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auto m = get_cgalmesh(csgpart);
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// mesh can be nullptr if this is a stack push or pull
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if (!get_mesh(csgpart) && get_stack_operation(csgpart) != CSGStackOp::Continue) {
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cgalmeshes[i] = MeshBoolean::cgal::triangle_mesh_to_cgal(indexed_triangle_set{});
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return;
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}
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try {
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if (!m || MeshBoolean::cgal::empty(*m))
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return;
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if (!MeshBoolean::cgal::does_bound_a_volume(*m))
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return;
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if (MeshBoolean::cgal::does_self_intersect(*m))
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return;
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}
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catch (...) { return; }
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cgalmeshes[i] = std::move(m);
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};
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execution::for_each(ex_tbb, size_t(0), csgrange.size(), check_part);
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It ret = csgrange.end();
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for (size_t i = 0; i < csgrange.size(); ++i) {
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if (!cgalmeshes[i]) {
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auto it = csgrange.begin();
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std::advance(it, i);
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vfn(it);
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if (ret == csgrange.end())
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ret = it;
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}
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}
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return ret;
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}
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template<class It>
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It check_csgmesh_booleans(const Range<It> &csgrange)
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{
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return check_csgmesh_booleans(csgrange, [](auto &) {});
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}
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template<class It>
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MeshBoolean::cgal::CGALMeshPtr perform_csgmesh_booleans(const Range<It> &csgparts)
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{
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auto ret = MeshBoolean::cgal::triangle_mesh_to_cgal(indexed_triangle_set{});
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if (ret) {
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perform_csgmesh_booleans_cgal(ret, csgparts);
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}
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return ret;
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}
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} // namespace csg
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} // namespace Slic3r
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#endif // PERFORMCSGMESHBOOLEANS_HPP
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||||
131
src/libslic3r/CSGMesh/SliceCSGMesh.hpp
Normal file
131
src/libslic3r/CSGMesh/SliceCSGMesh.hpp
Normal file
|
|
@ -0,0 +1,131 @@
|
|||
#ifndef SLICECSGMESH_HPP
|
||||
#define SLICECSGMESH_HPP
|
||||
|
||||
#include "CSGMesh.hpp"
|
||||
|
||||
#include <stack>
|
||||
|
||||
#include "libslic3r/TriangleMeshSlicer.hpp"
|
||||
#include "libslic3r/ClipperUtils.hpp"
|
||||
#include "libslic3r/Execution/ExecutionTBB.hpp"
|
||||
|
||||
namespace Slic3r { namespace csg {
|
||||
|
||||
namespace detail {
|
||||
|
||||
inline void merge_slices(csg::CSGType op, size_t i,
|
||||
std::vector<ExPolygons> &target,
|
||||
std::vector<ExPolygons> &source)
|
||||
{
|
||||
switch(op) {
|
||||
case CSGType::Union:
|
||||
for (ExPolygon &expoly : source[i])
|
||||
target[i].emplace_back(std::move(expoly));
|
||||
break;
|
||||
case CSGType::Difference:
|
||||
target[i] = diff_ex(target[i], source[i]);
|
||||
break;
|
||||
case CSGType::Intersection:
|
||||
target[i] = intersection_ex(target[i], source[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
inline void collect_nonempty_indices(csg::CSGType op,
|
||||
const std::vector<float> &slicegrid,
|
||||
const std::vector<ExPolygons> &slices,
|
||||
std::vector<size_t> &indices)
|
||||
{
|
||||
indices.clear();
|
||||
for (size_t i = 0; i < slicegrid.size(); ++i) {
|
||||
if (op == CSGType::Intersection || !slices[i].empty())
|
||||
indices.emplace_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
|
||||
template<class ItCSG>
|
||||
std::vector<ExPolygons> slice_csgmesh_ex(
|
||||
const Range<ItCSG> &csgrange,
|
||||
const std::vector<float> &slicegrid,
|
||||
const MeshSlicingParamsEx ¶ms,
|
||||
const std::function<void()> &throw_on_cancel = [] {})
|
||||
{
|
||||
using namespace detail;
|
||||
|
||||
struct Frame { CSGType op; std::vector<ExPolygons> slices; };
|
||||
|
||||
std::stack opstack{std::vector<Frame>{}};
|
||||
|
||||
MeshSlicingParamsEx params_cpy = params;
|
||||
auto trafo = params.trafo;
|
||||
auto nonempty_indices = reserve_vector<size_t>(slicegrid.size());
|
||||
|
||||
opstack.push({CSGType::Union, std::vector<ExPolygons>(slicegrid.size())});
|
||||
|
||||
for (const auto &csgpart : csgrange) {
|
||||
const indexed_triangle_set *its = csg::get_mesh(csgpart);
|
||||
|
||||
auto op = get_operation(csgpart);
|
||||
|
||||
if (get_stack_operation(csgpart) == CSGStackOp::Push) {
|
||||
opstack.push({op, std::vector<ExPolygons>(slicegrid.size())});
|
||||
op = CSGType::Union;
|
||||
}
|
||||
|
||||
Frame *top = &opstack.top();
|
||||
|
||||
if (its) {
|
||||
params_cpy.trafo = trafo * csg::get_transform(csgpart).template cast<double>();
|
||||
std::vector<ExPolygons> slices = slice_mesh_ex(*its,
|
||||
slicegrid, params_cpy,
|
||||
throw_on_cancel);
|
||||
|
||||
assert(slices.size() == slicegrid.size());
|
||||
|
||||
collect_nonempty_indices(op, slicegrid, slices, nonempty_indices);
|
||||
|
||||
execution::for_each(
|
||||
ex_tbb, nonempty_indices.begin(), nonempty_indices.end(),
|
||||
[op, &slices, &top](size_t i) {
|
||||
merge_slices(op, i, top->slices, slices);
|
||||
}, execution::max_concurrency(ex_tbb));
|
||||
}
|
||||
|
||||
if (get_stack_operation(csgpart) == CSGStackOp::Pop) {
|
||||
std::vector<ExPolygons> popslices = std::move(top->slices);
|
||||
auto popop = opstack.top().op;
|
||||
opstack.pop();
|
||||
std::vector<ExPolygons> &prev_slices = opstack.top().slices;
|
||||
|
||||
collect_nonempty_indices(popop, slicegrid, popslices, nonempty_indices);
|
||||
|
||||
execution::for_each(
|
||||
ex_tbb, nonempty_indices.begin(), nonempty_indices.end(),
|
||||
[&popslices, &prev_slices, popop](size_t i) {
|
||||
merge_slices(popop, i, prev_slices, popslices);
|
||||
}, execution::max_concurrency(ex_tbb));
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<ExPolygons> ret = std::move(opstack.top().slices);
|
||||
|
||||
// TODO: verify if this part can be omitted or not.
|
||||
execution::for_each(ex_tbb, ret.begin(), ret.end(), [](ExPolygons &slice) {
|
||||
auto it = std::remove_if(slice.begin(), slice.end(), [](const ExPolygon &p){
|
||||
return p.area() < double(SCALED_EPSILON) * double(SCALED_EPSILON);
|
||||
});
|
||||
|
||||
// Hopefully, ExPolygons are moved, not copied to new positions
|
||||
// and that is cheap for expolygons
|
||||
slice.erase(it, slice.end());
|
||||
slice = union_ex(slice);
|
||||
}, execution::max_concurrency(ex_tbb));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::csg
|
||||
|
||||
#endif // SLICECSGMESH_HPP
|
||||
95
src/libslic3r/CSGMesh/TriangleMeshAdapter.hpp
Normal file
95
src/libslic3r/CSGMesh/TriangleMeshAdapter.hpp
Normal file
|
|
@ -0,0 +1,95 @@
|
|||
#ifndef TRIANGLEMESHADAPTER_HPP
|
||||
#define TRIANGLEMESHADAPTER_HPP
|
||||
|
||||
#include "CSGMesh.hpp"
|
||||
|
||||
#include "libslic3r/TriangleMesh.hpp"
|
||||
|
||||
namespace Slic3r { namespace csg {
|
||||
|
||||
// Provide default overloads for indexed_triangle_set to be usable as a plain
|
||||
// CSGPart with an implicit union operation
|
||||
|
||||
inline CSGType get_operation(const indexed_triangle_set &part)
|
||||
{
|
||||
return CSGType::Union;
|
||||
}
|
||||
|
||||
inline CSGStackOp get_stack_operation(const indexed_triangle_set &part)
|
||||
{
|
||||
return CSGStackOp::Continue;
|
||||
}
|
||||
|
||||
inline const indexed_triangle_set * get_mesh(const indexed_triangle_set &part)
|
||||
{
|
||||
return ∂
|
||||
}
|
||||
|
||||
inline Transform3f get_transform(const indexed_triangle_set &part)
|
||||
{
|
||||
return Transform3f::Identity();
|
||||
}
|
||||
|
||||
inline CSGType get_operation(const indexed_triangle_set *const part)
|
||||
{
|
||||
return CSGType::Union;
|
||||
}
|
||||
|
||||
inline CSGStackOp get_stack_operation(const indexed_triangle_set *const part)
|
||||
{
|
||||
return CSGStackOp::Continue;
|
||||
}
|
||||
|
||||
inline const indexed_triangle_set * get_mesh(const indexed_triangle_set *const part)
|
||||
{
|
||||
return part;
|
||||
}
|
||||
|
||||
inline Transform3f get_transform(const indexed_triangle_set *const part)
|
||||
{
|
||||
return Transform3f::Identity();
|
||||
}
|
||||
|
||||
inline CSGType get_operation(const TriangleMesh &part)
|
||||
{
|
||||
return CSGType::Union;
|
||||
}
|
||||
|
||||
inline CSGStackOp get_stack_operation(const TriangleMesh &part)
|
||||
{
|
||||
return CSGStackOp::Continue;
|
||||
}
|
||||
|
||||
inline const indexed_triangle_set * get_mesh(const TriangleMesh &part)
|
||||
{
|
||||
return &part.its;
|
||||
}
|
||||
|
||||
inline Transform3f get_transform(const TriangleMesh &part)
|
||||
{
|
||||
return Transform3f::Identity();
|
||||
}
|
||||
|
||||
inline CSGType get_operation(const TriangleMesh * const part)
|
||||
{
|
||||
return CSGType::Union;
|
||||
}
|
||||
|
||||
inline CSGStackOp get_stack_operation(const TriangleMesh * const part)
|
||||
{
|
||||
return CSGStackOp::Continue;
|
||||
}
|
||||
|
||||
inline const indexed_triangle_set * get_mesh(const TriangleMesh * const part)
|
||||
{
|
||||
return &part->its;
|
||||
}
|
||||
|
||||
inline Transform3f get_transform(const TriangleMesh * const part)
|
||||
{
|
||||
return Transform3f::Identity();
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::csg
|
||||
|
||||
#endif // TRIANGLEMESHADAPTER_HPP
|
||||
116
src/libslic3r/CSGMesh/VoxelizeCSGMesh.hpp
Normal file
116
src/libslic3r/CSGMesh/VoxelizeCSGMesh.hpp
Normal file
|
|
@ -0,0 +1,116 @@
|
|||
#ifndef VOXELIZECSGMESH_HPP
|
||||
#define VOXELIZECSGMESH_HPP
|
||||
|
||||
#include <functional>
|
||||
#include <stack>
|
||||
|
||||
#include "CSGMesh.hpp"
|
||||
#include "libslic3r/OpenVDBUtils.hpp"
|
||||
#include "libslic3r/Execution/ExecutionTBB.hpp"
|
||||
|
||||
namespace Slic3r { namespace csg {
|
||||
|
||||
using VoxelizeParams = MeshToGridParams;
|
||||
|
||||
// This method can be overriden when a specific CSGPart type supports caching
|
||||
// of the voxel grid
|
||||
template<class CSGPartT>
|
||||
VoxelGridPtr get_voxelgrid(const CSGPartT &csgpart, VoxelizeParams params)
|
||||
{
|
||||
const indexed_triangle_set *its = csg::get_mesh(csgpart);
|
||||
VoxelGridPtr ret;
|
||||
|
||||
params.trafo(params.trafo() * csg::get_transform(csgpart));
|
||||
|
||||
if (its)
|
||||
ret = mesh_to_grid(*its, params);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
namespace detail {
|
||||
|
||||
inline void perform_csg(CSGType op, VoxelGridPtr &dst, VoxelGridPtr &src)
|
||||
{
|
||||
if (!dst || !src)
|
||||
return;
|
||||
|
||||
switch (op) {
|
||||
case CSGType::Union:
|
||||
if (is_grid_empty(*dst) && !is_grid_empty(*src))
|
||||
dst = clone(*src);
|
||||
else
|
||||
grid_union(*dst, *src);
|
||||
|
||||
break;
|
||||
case CSGType::Difference:
|
||||
grid_difference(*dst, *src);
|
||||
break;
|
||||
case CSGType::Intersection:
|
||||
grid_intersection(*dst, *src);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace detail
|
||||
|
||||
template<class It>
|
||||
VoxelGridPtr voxelize_csgmesh(const Range<It> &csgrange,
|
||||
const VoxelizeParams ¶ms = {})
|
||||
{
|
||||
using namespace detail;
|
||||
|
||||
VoxelGridPtr ret;
|
||||
|
||||
std::vector<VoxelGridPtr> grids (csgrange.size());
|
||||
|
||||
execution::for_each(ex_tbb, size_t(0), csgrange.size(), [&](size_t csgidx) {
|
||||
if (params.statusfn() && params.statusfn()(-1))
|
||||
return;
|
||||
|
||||
auto it = csgrange.begin();
|
||||
std::advance(it, csgidx);
|
||||
auto &csgpart = *it;
|
||||
grids[csgidx] = get_voxelgrid(csgpart, params);
|
||||
}, execution::max_concurrency(ex_tbb));
|
||||
|
||||
size_t csgidx = 0;
|
||||
struct Frame { CSGType op = CSGType::Union; VoxelGridPtr grid; };
|
||||
std::stack opstack{std::vector<Frame>{}};
|
||||
|
||||
opstack.push({CSGType::Union, mesh_to_grid({}, params)});
|
||||
|
||||
for (auto &csgpart : csgrange) {
|
||||
if (params.statusfn() && params.statusfn()(-1))
|
||||
break;
|
||||
|
||||
auto &partgrid = grids[csgidx++];
|
||||
|
||||
auto op = get_operation(csgpart);
|
||||
|
||||
if (get_stack_operation(csgpart) == CSGStackOp::Push) {
|
||||
opstack.push({op, mesh_to_grid({}, params)});
|
||||
op = CSGType::Union;
|
||||
}
|
||||
|
||||
Frame *top = &opstack.top();
|
||||
|
||||
perform_csg(get_operation(csgpart), top->grid, partgrid);
|
||||
|
||||
if (get_stack_operation(csgpart) == CSGStackOp::Pop) {
|
||||
VoxelGridPtr popgrid = std::move(top->grid);
|
||||
auto popop = opstack.top().op;
|
||||
opstack.pop();
|
||||
VoxelGridPtr &grid = opstack.top().grid;
|
||||
perform_csg(popop, grid, popgrid);
|
||||
}
|
||||
}
|
||||
|
||||
ret = std::move(opstack.top().grid);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
}} // namespace Slic3r::csg
|
||||
|
||||
#endif // VOXELIZECSGMESH_HPP
|
||||
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