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more missing includes (#6398)
Here are more missing header files recently identified by building without precompiled header support.
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5 changed files with 7 additions and 0 deletions
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//CuraEngine is released under the terms of the AGPLv3 or higher.
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//CuraEngine is released under the terms of the AGPLv3 or higher.
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#include "SkeletalTrapezoidationGraph.hpp"
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#include "SkeletalTrapezoidationGraph.hpp"
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#include "../Line.hpp"
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#include <ankerl/unordered_dense.h>
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#include <ankerl/unordered_dense.h>
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#include <boost/log/trivial.hpp>
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#include "MedialAxis.hpp"
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#include "MedialAxis.hpp"
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#include "clipper.hpp"
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#include "clipper.hpp"
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#include "VoronoiOffset.hpp"
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#include "VoronoiOffset.hpp"
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#include "../ClipperUtils.hpp"
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#ifdef SLIC3R_DEBUG
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#ifdef SLIC3R_DEBUG
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namespace boost { namespace polygon {
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namespace boost { namespace polygon {
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// Needed since the CGAL headers are not self-contained.
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#include <boost/next_prior.hpp>
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#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
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#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
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#include <CGAL/Arr_segment_traits_2.h>
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#include <CGAL/Arr_segment_traits_2.h>
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#include <CGAL/Surface_sweep_2_algorithms.h>
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#include <CGAL/Surface_sweep_2_algorithms.h>
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#include <boost/filesystem/path.hpp>
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#include <boost/filesystem/path.hpp>
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#include <boost/nowide/fstream.hpp>
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#include <boost/nowide/fstream.hpp>
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#include <boost/nowide/convert.hpp>
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#include <boost/nowide/convert.hpp>
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#include <boost/nowide/cstdio.hpp>
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// We are using quite an old TBB 2017 U7, which does not support global control API officially.
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// We are using quite an old TBB 2017 U7, which does not support global control API officially.
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// Before we update our build servers, let's use the old API, which is deprecated in up to date TBB.
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// Before we update our build servers, let's use the old API, which is deprecated in up to date TBB.
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#include "Widgets/RadioBox.hpp"
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#include "Widgets/RadioBox.hpp"
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#include "Widgets/TextInput.hpp"
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#include "Widgets/TextInput.hpp"
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#include <wx/listimpl.cpp>
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#include <wx/listimpl.cpp>
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#include <wx/display.h>
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#include <map>
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#include <map>
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#ifdef __WINDOWS__
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#ifdef __WINDOWS__
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