Fix for empty zip when the object is moved after slicing

This commit is contained in:
tamasmeszaros 2018-11-29 12:53:56 +01:00
parent 980c53970b
commit 7b9c8ca06c
2 changed files with 26 additions and 14 deletions

View file

@ -567,19 +567,7 @@ void SLAPrint::process()
}
};
using Layer = sla::ExPolygons;
using LayerCopies = std::vector<SLAPrintObject::Instance>;
struct LayerRef {
std::reference_wrapper<const Layer> lref;
std::reference_wrapper<const LayerCopies> copies;
LayerRef(const Layer& lyr, const LayerCopies& cp) :
lref(std::cref(lyr)), copies(std::cref(cp)) {}
};
using LevelID = long long;
using LayerRefs = std::vector<LayerRef>;
// layers according to quantized height levels
std::map<LevelID, LayerRefs> levels;
auto& levels = m_printer_input;
// We have the layer polygon collection but we need to unite them into
// an index where the key is the height level in discrete levels (clipper)