FIX: dark mode: adjust notification popup text color, adjust some svg

Change-Id: Id1a57a528a0764755789d7fe67ddc8b02340a584
This commit is contained in:
liz.li 2022-12-05 10:14:58 +08:00 committed by Lane.Wei
parent 06e3c22b92
commit 7b82a5010a
3 changed files with 11 additions and 3 deletions

View file

@ -208,7 +208,11 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_type"));
bool dark_mode = wxGetApp().app_config->get("dark_color_mode") == "1";
std::array<wchar_t, 2> tool_icons = { ImGui::CircleButtonIcon, ImGui::SphereButtonIcon};
std::array<wchar_t, 2> tool_icons;
if (dark_mode)
tool_icons = { ImGui::CircleButtonDarkIcon, ImGui::SphereButtonDarkIcon};
else
tool_icons = { ImGui::CircleButtonIcon, ImGui::SphereButtonIcon};
std::array<wxString, 2> tool_tips = { _L("Circle"), _L("Sphere")};
for (int i = 0; i < tool_icons.size(); i++) {
std::string str_label = std::string("##");