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	Finished implementing Boost.Polygon medial axis. Some cleanup needed
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					 7 changed files with 117 additions and 194 deletions
				
			
		|  | @ -224,16 +224,17 @@ sub make_perimeters { | |||
|     # process thin walls by collapsing slices to single passes | ||||
|     if (@thin_walls) { | ||||
|         my @p = map @{$_->medial_axis($pspacing)}, @thin_walls; | ||||
|          | ||||
|         if (0) { | ||||
|             use Slic3r::SVG; | ||||
|             require "Slic3r/SVG.pm"; | ||||
|             Slic3r::SVG::output( | ||||
|                 "medial_axis.svg", | ||||
|                 no_arrows => 1, | ||||
|                 expolygons => \@thin_walls, | ||||
|                 #expolygons => \@thin_walls, | ||||
|                 polylines => \@p, | ||||
|             ); | ||||
|             exit; | ||||
|         } | ||||
|          | ||||
|         my @paths = (); | ||||
|         for my $p (@p) { | ||||
|             next if $p->length <= $pspacing * 2; | ||||
|  |  | |||
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	 Alessandro Ranellucci
						Alessandro Ranellucci