Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp

This commit is contained in:
Enrico Turri 2018-06-25 15:24:58 +02:00
commit 7b0ba7a9d4
10 changed files with 113 additions and 32 deletions

View file

@ -115,6 +115,7 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten
GLCanvas3DManager::GLCanvas3DManager()
: m_context(nullptr)
, m_current(nullptr)
, m_gl_initialized(false)
, m_use_legacy_opengl(false)
, m_use_VBOs(false)
@ -212,6 +213,34 @@ bool GLCanvas3DManager::init(wxGLCanvas* canvas)
return false;
}
bool GLCanvas3DManager::set_current(wxGLCanvas* canvas, bool force)
{
// given canvas is already current, return
if (m_current == canvas)
return true;
if (canvas == nullptr)
{
m_current = nullptr;
return true;
}
// set given canvas as current
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
{
bool res = it->second->set_current(force);
if (res)
{
m_current = canvas;
return true;
}
}
m_current = nullptr;
return false;
}
void GLCanvas3DManager::set_active(wxGLCanvas* canvas, bool active)
{
CanvasesMap::iterator it = _get_canvas(canvas);