Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models

This commit is contained in:
enricoturri1966 2021-08-30 08:37:51 +02:00
commit 7a3f8c0a4c
17 changed files with 342 additions and 153 deletions

View file

@ -22,6 +22,93 @@ namespace Slic3r {
namespace GUI {
namespace {
// escaping of path string according to
// https://cgit.freedesktop.org/xdg/xdg-specs/tree/desktop-entry/desktop-entry-spec.xml
std::string escape_string(const std::string& str)
{
// The buffer needs to be bigger if escaping <,>,&
std::vector<char> out(str.size() * 2, 0);
char *outptr = out.data();
for (size_t i = 0; i < str.size(); ++ i) {
char c = str[i];
// must be escaped
if (c == '\"') { //double quote
(*outptr ++) = '\\';
(*outptr ++) = '\"';
} else if (c == '`') { // backtick character
(*outptr ++) = '\\';
(*outptr ++) = '`';
} else if (c == '$') { // dollar sign
(*outptr ++) = '\\';
(*outptr ++) = '$';
} else if (c == '\\') { // backslash character
(*outptr ++) = '\\';
(*outptr ++) = '\\';
// Reserved characters
// At Ubuntu, all these characters must NOT be escaped for desktop integration to work
/*
} else if (c == ' ') { // space
(*outptr ++) = '\\';
(*outptr ++) = ' ';
} else if (c == '\t') { // tab
(*outptr ++) = '\\';
(*outptr ++) = '\t';
} else if (c == '\n') { // newline
(*outptr ++) = '\\';
(*outptr ++) = '\n';
} else if (c == '\'') { // single quote
(*outptr ++) = '\\';
(*outptr ++) = '\'';
} else if (c == '>') { // greater-than sign
(*outptr ++) = '\\';
(*outptr ++) = '&';
(*outptr ++) = 'g';
(*outptr ++) = 't';
(*outptr ++) = ';';
} else if (c == '<') { //less-than sign
(*outptr ++) = '\\';
(*outptr ++) = '&';
(*outptr ++) = 'l';
(*outptr ++) = 't';
(*outptr ++) = ';';
} else if (c == '~') { // tilde
(*outptr ++) = '\\';
(*outptr ++) = '~';
} else if (c == '|') { // vertical bar
(*outptr ++) = '\\';
(*outptr ++) = '|';
} else if (c == '&') { // ampersand
(*outptr ++) = '\\';
(*outptr ++) = '&';
(*outptr ++) = 'a';
(*outptr ++) = 'm';
(*outptr ++) = 'p';
(*outptr ++) = ';';
} else if (c == ';') { // semicolon
(*outptr ++) = '\\';
(*outptr ++) = ';';
} else if (c == '*') { //asterisk
(*outptr ++) = '\\';
(*outptr ++) = '*';
} else if (c == '?') { // question mark
(*outptr ++) = '\\';
(*outptr ++) = '?';
} else if (c == '#') { // hash mark
(*outptr ++) = '\\';
(*outptr ++) = '#';
} else if (c == '(') { // parenthesis
(*outptr ++) = '\\';
(*outptr ++) = '(';
} else if (c == ')') {
(*outptr ++) = '\\';
(*outptr ++) = ')';
*/
} else
(*outptr ++) = c;
}
return std::string(out.data(), outptr - out.data());
}
// Disects path strings stored in system variable divided by ':' and adds into vector
void resolve_path_from_var(const std::string& var, std::vector<std::string>& paths)
{
@ -157,7 +244,8 @@ void DesktopIntegrationDialog::perform_desktop_integration()
}
// Escape ' characters in appimage, other special symbols will be esacaped in desktop file by 'excutable_path'
boost::replace_all(excutable_path, "'", "'\\''");
//boost::replace_all(excutable_path, "'", "'\\''");
excutable_path = escape_string(excutable_path);
// Find directories icons and applications
// $XDG_DATA_HOME defines the base directory relative to which user specific data files should be stored.
@ -243,14 +331,14 @@ void DesktopIntegrationDialog::perform_desktop_integration()
"Name=PrusaSlicer%1%\n"
"GenericName=3D Printing Software\n"
"Icon=PrusaSlicer%2%\n"
"Exec=\'%3%\' %%F\n"
"Exec=\"%3%\" %%F\n"
"Terminal=false\n"
"Type=Application\n"
"MimeType=model/stl;application/vnd.ms-3mfdocument;application/prs.wavefront-obj;application/x-amf;\n"
"Categories=Graphics;3DGraphics;Engineering;\n"
"Keywords=3D;Printing;Slicer;slice;3D;printer;convert;gcode;stl;obj;amf;SLA\n"
"StartupNotify=false\n"
"StartupWMClass=prusa-slicer", name_suffix, version_suffix, excutable_path);
"StartupWMClass=prusa-slicer\n", name_suffix, version_suffix, excutable_path);
std::string path = GUI::format("%1%/applications/PrusaSlicer%2%.desktop", target_dir_desktop, version_suffix);
if (create_desktop_file(path, desktop_file)){
@ -310,13 +398,13 @@ void DesktopIntegrationDialog::perform_desktop_integration()
"Name=Prusa Gcode Viewer%1%\n"
"GenericName=3D Printing Software\n"
"Icon=PrusaSlicer-gcodeviewer%2%\n"
"Exec=\'%3%\' --gcodeviwer %%F\n"
"Exec=\"%3%\" --gcodeviewer %%F\n"
"Terminal=false\n"
"Type=Application\n"
"MimeType=text/x.gcode;\n"
"Categories=Graphics;3DGraphics;\n"
"Keywords=3D;Printing;Slicer;\n"
"StartupNotify=false", name_suffix, version_suffix, excutable_path);
"StartupNotify=false\n", name_suffix, version_suffix, excutable_path);
std::string desktop_path = GUI::format("%1%/applications/PrusaSlicerGcodeViewer%2%.desktop", target_dir_desktop, version_suffix);
if (create_desktop_file(desktop_path, desktop_file))

View file

@ -1049,7 +1049,7 @@ void ObjectList::key_event(wxKeyEvent& event)
|| event.GetKeyCode() == WXK_BACK
#endif //__WXOSX__
) {
wxGetApp().plater()->remove_selected();
remove();
}
else if (event.GetKeyCode() == WXK_F5)
wxGetApp().plater()->reload_all_from_disk();

View file

@ -283,11 +283,11 @@ void GLGizmoSimplify::process()
}
};
std::function<void(int)> statusfn = [this](int percent) {
int64_t last = 0;
std::function<void(int)> statusfn = [this, &last](int percent) {
m_progress = percent;
// check max 4fps
static int64_t last = 0;
int64_t now = m_parent.timestamp_now();
if ((now - last) < 250) return;
last = now;

View file

@ -106,7 +106,6 @@ void MeshClipper::recalculate_triangles()
Transform3d tr = Transform3d::Identity();
tr.rotate(q);
tr = m_trafo.get_matrix() * tr;
height_mesh += 0.001f; // to avoid z-fighting
if (m_limiting_plane != ClippingPlane::ClipsNothing())
{
@ -165,6 +164,8 @@ void MeshClipper::recalculate_triangles()
m_triangles2d = triangulate_expolygons_2f(expolys, m_trafo.get_matrix().matrix().determinant() < 0.);
tr.pretranslate(0.001 * m_plane.get_normal().normalized()); // to avoid z-fighting
m_vertex_array.release_geometry();
for (auto it=m_triangles2d.cbegin(); it != m_triangles2d.cend(); it=it+3) {
m_vertex_array.push_geometry(tr * Vec3d((*(it+0))(0), (*(it+0))(1), height_mesh), up);

View file

@ -112,7 +112,7 @@ public:
// The class references extern TriangleMesh, which must stay alive
// during MeshRaycaster existence.
MeshRaycaster(const TriangleMesh& mesh)
: m_emesh(mesh)
: m_emesh(mesh, true) // calculate epsilon for triangle-ray intersection from an average edge length
{
m_normals.reserve(mesh.stl.facet_start.size());
for (const stl_facet& facet : mesh.stl.facet_start)