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	An attempt to fix sla gizmo imgui dialog scaling on osx and hidpi screens
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					 2 changed files with 4 additions and 1 deletions
				
			
		|  | @ -2267,7 +2267,8 @@ void GLGizmoSlaSupports::on_render_input_window(float x, float y, float bottom_l | |||
| RENDER_AGAIN: | ||||
|     m_imgui->set_next_window_pos(x, y, ImGuiCond_Always); | ||||
| 
 | ||||
|     static const ImVec2 window_size(285.f, 260.f); | ||||
|     const float scaling = m_imgui->get_style_scaling(); | ||||
|     const ImVec2 window_size(285.f * scaling, 260.f * scaling); | ||||
|     ImGui::SetNextWindowPos(ImVec2(x, y - std::max(0.f, y+window_size.y-bottom_limit) )); | ||||
|     ImGui::SetNextWindowSize(ImVec2(window_size)); | ||||
| 
 | ||||
|  |  | |||
|  | @ -42,6 +42,8 @@ public: | |||
|     bool update_mouse_data(wxMouseEvent &evt); | ||||
|     bool update_key_data(wxKeyEvent &evt); | ||||
| 
 | ||||
|     float get_style_scaling() const { return m_style_scaling; } | ||||
| 
 | ||||
|     void new_frame(); | ||||
|     void render(); | ||||
| 
 | ||||
|  |  | |||
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	 Lukas Matena
						Lukas Matena