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	Fixed call to reset_legend_texture() made on hidden canvas
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					 5 changed files with 14 additions and 14 deletions
				
			
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			@ -2293,9 +2293,9 @@ void _3DScene::load_preview(wxGLCanvas* canvas, const std::vector<std::string>&
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    s_canvas_mgr.load_preview(canvas, str_tool_colors);
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}
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void _3DScene::reset_legend_texture()
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void _3DScene::reset_legend_texture(wxGLCanvas* canvas)
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{
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    s_canvas_mgr.reset_legend_texture();
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    s_canvas_mgr.reset_legend_texture(canvas);
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}
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} // namespace Slic3r
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			@ -602,7 +602,7 @@ public:
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    static void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
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    static void load_preview(wxGLCanvas* canvas, const std::vector<std::string>& str_tool_colors);
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    static void reset_legend_texture();
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    static void reset_legend_texture(wxGLCanvas* canvas);
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    static void thick_lines_to_verts(const Lines& lines, const std::vector<double>& widths, const std::vector<double>& heights, bool closed, double top_z, GLVolume& volume);
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    static void thick_lines_to_verts(const Lines3& lines, const std::vector<double>& widths, const std::vector<double>& heights, bool closed, GLVolume& volume);
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			@ -580,13 +580,11 @@ void GLCanvas3DManager::load_preview(wxGLCanvas* canvas, const std::vector<std::
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        it->second->load_preview(str_tool_colors);
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}
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void GLCanvas3DManager::reset_legend_texture()
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void GLCanvas3DManager::reset_legend_texture(wxGLCanvas* canvas)
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{
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    for (CanvasesMap::value_type& canvas : m_canvases)
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    {
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        if (canvas.second != nullptr)
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            canvas.second->reset_legend_texture();
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    }
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    CanvasesMap::iterator it = _get_canvas(canvas);
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    if (it != m_canvases.end())
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        it->second->reset_legend_texture();
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}
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void GLCanvas3DManager::register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback)
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			@ -154,7 +154,7 @@ public:
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    void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
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    void load_preview(wxGLCanvas* canvas, const std::vector<std::string>& str_tool_colors);
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    void reset_legend_texture();
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    void reset_legend_texture(wxGLCanvas* canvas);
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    void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
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    void register_on_double_click_callback(wxGLCanvas* canvas, void* callback);
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			@ -214,7 +214,8 @@ void Preview::set_number_extruders(unsigned int number_extruders)
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void Preview::reset_gcode_preview_data()
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{
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    m_gcode_preview_data->reset();
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    _3DScene::reset_legend_texture();
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    if (m_canvas != nullptr)
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        _3DScene::reset_legend_texture(m_canvas);
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}
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void Preview::set_canvas_as_dirty()
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			@ -290,10 +291,11 @@ void Preview::load_print()
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    if (n_layers == 0)
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    {
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        reset_sliders();
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        _3DScene::reset_legend_texture();
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        if (m_canvas)
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        if (m_canvas != nullptr)
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        {
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            _3DScene::reset_legend_texture(m_canvas);
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            m_canvas->Refresh();
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        }
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        return;
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    }
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