Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Textures rendering

(cherry picked from commit prusa3d/PrusaSlicer@1a47211bfc)
This commit is contained in:
enricoturri1966 2023-10-21 17:32:34 +08:00 committed by Noisyfox
parent 04ad26f611
commit 7907426d00
7 changed files with 75 additions and 43 deletions

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#version 110
uniform sampler2D uniform_texture;
varying vec2 tex_coord;
void main()
{
gl_FragColor = texture2D(uniform_texture, tex_coord);
}

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#version 110
varying vec2 tex_coord;
void main()
{
gl_Position = ftransform();
tex_coord = gl_MultiTexCoord0.xy;
}