Tech ENABLE_GCODE_WINDOW set as default

This commit is contained in:
enricoturri1966 2021-07-22 09:37:02 +02:00
parent 5faac3c105
commit 7817105abe
12 changed files with 0 additions and 67 deletions

View file

@ -1119,7 +1119,6 @@ int GLCanvas3D::check_volumes_outside_state() const
return (int)state;
}
#if ENABLE_GCODE_WINDOW
void GLCanvas3D::start_mapping_gcode_window()
{
m_gcode_viewer.start_mapping_gcode_window();
@ -1129,7 +1128,6 @@ void GLCanvas3D::stop_mapping_gcode_window()
{
m_gcode_viewer.stop_mapping_gcode_window();
}
#endif // ENABLE_GCODE_WINDOW
void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo, int instance_idx)
{
@ -2419,10 +2417,8 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
case 'a': { post_event(SimpleEvent(EVT_GLCANVAS_ARRANGE)); break; }
case 'B':
case 'b': { zoom_to_bed(); break; }
#if ENABLE_GCODE_WINDOW
case 'C':
case 'c': { m_gcode_viewer.toggle_gcode_window_visibility(); m_dirty = true; request_extra_frame(); break; }
#endif // ENABLE_GCODE_WINDOW
case 'E':
case 'e': { m_labels.show(!m_labels.is_shown()); m_dirty = true; break; }
case 'G':