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Add Ellis' pattern method for pressure advance calibration (#1547)
* Add pattern method to Pressure Advance dialog
* Convert calib_pressure_advance to more unique calib_pressure_advance_line
* Share move_to function with PA lines and patterns
* Add PA pattern to calib.hpp
* Implement move_to(Vec3d). Combine with Vec2d version
* Add call to PA pattern in GCode.cpp
* Add helper functions
* Add directionality to draw_digit
* Extract shared number drawing variables
* Extract convert_number_to_string function
* Use in-class initializers for pattern variables
* Add max_numbering_height function
* Add helper functions
* Extract shared delta helper functions
* Add pattern generate_test() and associated helpers
* Clarify use of math functions
* Remove unused move_to overload, accept move_to comments
* Add get_distance() and draw_line()
* Extract set_nozzle_diameter()
* Clean up and simplify
* Rearrange and clean up
* Start work on print_pa_pattern
* Complete basic draw_box function
* Add more helper functions
* Add struct for pattern config, more helpers
* Rearrange
* Add encroachment member variable
* Add structs to manage optional arguments
* Simplify optional arguments structs
* Update opt args usage. Finish draw_box function
* Complete print_pa_pattern function
* Reuse PA Line STL
* Fix forward declaration error
* Fix invalid comparison
* Fixing complier errors
* Make DrawDigitMode options more clear
* More compilation error fixes
* Yet more compile error fixes
* Fix incorrect default step value
* Handle top-level dialog changes, consolidate params definitions
* Add layer change G-code, set more print variables
* Simplify optArgs constructors
* Fix pattern drawing, minor misc. clean up
* Make draw_box() G-code comments more helpful
* Make more of draw_line() const
* Fix sequential number draw direction
* Extract shared e_per_mm function
* Fix misplaced decimal in PA Line
* Move short constructor into .hpp
* Fix inverted Y direction in pattern digit drawing
* Use placeholder STL to create needed layers
* Rearrange and clean up
* Proof of concept: Adding custom G-Code at layer
* Use new scaling method
* Reorganize Plater::calib_pa()
* Restructure calib
* New strategy for adding custom G-code
* Remove redundant invocation
* Use cube primitive as positioning handle
* Move logic to Plater
Modifications to model in GCode cancelled _do_export from within itself
* Consolidate m_starting_point and pattern_start functions
* Replace bed_center() with m_starting_point
* Fix and consolidate number tab creation
* Fix off by one layer bug
* Use correct bounding box
* Use Vec3d instead of Vec2d for m_starting_point and m_last_pos
* Add translate_starting_point function
* Vec3d fix
* Store CalibPressureAdvancePattern with model
* Formatting adjustments
* Move pattern when handle moves
* Improve const correctness
* Improve/fix pattern writer and config
* Fix speed setting bug
* Pass model into generate_gcodes to improve consistency
* Re-generate pattern on reslice
* Make pattern actually move with handle
* Fix overzealous m_last_pos initialization
* Use clearer function names
* Use correct model
* Remove unused member variable
* Don't hard-code print config settings
* Remove unused lines, formatting clean up
* Make sure set_key_value operates on existing keys
* Remove asserts which limited life of key/value set
* Update Calibration.md
* Update licensing info
* Actually use speed in draw_line
* Don't speed_adjust twice
* doc: Make width and speed settings used more clear
* Bugfix: Shouldn't need to move handle to see pattern
* Clean up
* Move mp_gcodegen into line method alone
* Fix wrong number thickness in PA Line
* Remove unnecessary middleman PatternSettings
* Give value of config to const m_initial_config, not ref
* Fix incorrect DrawBoxOptArg default
* Use line_width_anchor() for all of initial layer
* Use clearer function name
* Replace "anchor" with "first_layer" for better consistency
* Update Calibration.md
* Update Calibration.md
* Make number tab infill explanation more clear
* (Hopefully) fix missing origin
* Add GCodeProcessor tags
* Fully refresh config
* Don't store is_bbl_printer
* Move set_starting_point to private
* Don't constantly recreate GCodeWriter
* Use different step value for pattern test
* Remove redundant processor tags
* Label glyph G-code
* Fix comparison typo
* Set number print speed
* Fix mixed up draw_number parameter
* Don't use line_width_first_layer for pattern
* (Hopefully) fix temp tower generating PA pattern
* Start with pattern centered on plate
* Add gap between pattern and handle
* Fix overly persistent pattern
* Revert "(Hopefully) fix temp tower generating PA pattern"
This reverts commit 0aa1206886
.
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
This commit is contained in:
parent
87f6c43784
commit
777c7c68f9
12 changed files with 1396 additions and 296 deletions
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@ -1,55 +1,274 @@
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#pragma once
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#define calib_pressure_advance_dd
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#include <string>
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#include "Point.hpp"
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namespace Slic3r {
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#include "GCode.hpp"
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#include "GCodeWriter.hpp"
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#include "PrintConfig.hpp"
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class GCode;
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namespace Slic3r {
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enum class CalibMode : int {
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Calib_None = 0,
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Calib_PA_Line,
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Calib_PA_Pattern,
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Calib_PA_Tower,
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Calib_Temp_Tower,
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Calib_Vol_speed_Tower,
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Calib_VFA_Tower,
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Calib_Retraction_tower
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};
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struct Calib_Params
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{
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Calib_Params();
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struct Calib_Params {
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Calib_Params() : mode(CalibMode::Calib_None) { };
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double start, end, step;
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bool print_numbers;
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CalibMode mode;
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};
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class calib_pressure_advance
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{
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class CalibPressureAdvance {
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protected:
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CalibPressureAdvance() =default;
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~CalibPressureAdvance() =default;
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enum class DrawDigitMode {
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Left_To_Right,
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Bottom_To_Top
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};
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void delta_scale_bed_ext(BoundingBoxf& bed_ext) const { bed_ext.scale(1.0f / 1.41421f); }
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std::string move_to(Vec2d pt, GCodeWriter& writer, std::string comment = std::string());
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double e_per_mm(
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double line_width,
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double layer_height,
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float nozzle_diameter,
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float filament_diameter,
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float print_flow_ratio
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) const;
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double speed_adjust(int speed) const { return speed * 60; };
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std::string convert_number_to_string(double num) const;
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double number_spacing() const { return m_digit_segment_len + m_digit_gap_len; };
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std::string draw_digit(
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double startx,
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double starty,
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char c,
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CalibPressureAdvance::DrawDigitMode mode,
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double line_width,
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double e_per_mm,
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GCodeWriter& writer
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);
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std::string draw_number(
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double startx,
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double starty,
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double value,
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CalibPressureAdvance::DrawDigitMode mode,
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double line_width,
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double e_per_mm,
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double speed,
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GCodeWriter& writer
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);
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Vec3d m_last_pos;
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DrawDigitMode m_draw_digit_mode {DrawDigitMode::Left_To_Right};
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const double m_digit_segment_len {2};
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const double m_digit_gap_len {1};
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const std::string::size_type m_max_number_len {5};
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};
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class CalibPressureAdvanceLine : public CalibPressureAdvance {
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public:
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calib_pressure_advance(GCode* gcodegen);
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~calib_pressure_advance() {}
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CalibPressureAdvanceLine(GCode* gcodegen) :
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mp_gcodegen(gcodegen),
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m_nozzle_diameter(gcodegen->config().nozzle_diameter.get_at(0))
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{ };
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~CalibPressureAdvanceLine() { };
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std::string generate_test(double start_pa = 0, double step_pa = 0.002, int count = 50);
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void set_speed(double fast = 100.0,double slow = 20.0) {
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void set_speed(double fast = 100.0, double slow = 20.0) {
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m_slow_speed = slow;
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m_fast_speed = fast;
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}
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double& line_width() { return m_line_width; };
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bool& draw_numbers() { return m_draw_numbers; }
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const double& line_width() { return m_line_width; };
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bool is_delta() const;
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bool& draw_numbers() { return m_draw_numbers; }
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private:
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std::string move_to(Vec2d pt);
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std::string print_pa_lines(double start_x, double start_y, double start_pa, double step_pa, int num);
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std::string draw_digit(double startx, double starty, char c);
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std::string draw_number(double startx, double starty, double value);
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private:
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void delta_modify_start(double& startx, double& starty, int count);
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GCode* mp_gcodegen;
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double m_length_short, m_length_long;
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double m_space_y;
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double m_nozzle_diameter;
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double m_slow_speed, m_fast_speed;
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double m_line_width;
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bool m_draw_numbers;
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const double m_height_layer {0.2};
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const double m_line_width {0.6};
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const double m_thin_line_width {0.44};
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const double m_number_line_width {0.48};
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const double m_space_y {3.5};
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double m_length_short {20.0}, m_length_long {40.0};
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bool m_draw_numbers {true};
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};
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struct SuggestedCalibPressureAdvancePatternConfig {
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const std::vector<std::pair<std::string, double>> float_pairs {
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{"initial_layer_print_height", 0.25},
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{"layer_height", 0.2},
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{"initial_layer_speed", 30},
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{"outer_wall_speed", 100}
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};
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const std::vector<std::pair<std::string, double>> nozzle_ratio_pairs {
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{"line_width", 112.5},
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{"initial_layer_line_width", 140}
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};
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const std::vector<std::pair<std::string, int>> int_pairs {
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{"wall_loops", 3}
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};
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};
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class CalibPressureAdvancePattern : public CalibPressureAdvance {
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friend struct DrawLineOptArgs;
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friend struct DrawBoxOptArgs;
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public:
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CalibPressureAdvancePattern(
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const Calib_Params& params,
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const DynamicPrintConfig& config,
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bool is_bbl_machine,
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Model& model,
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const Vec3d& origin
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);
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double handle_xy_size() const { return m_handle_xy_size; };
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double handle_spacing() const { return m_handle_spacing; };
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double print_size_x() const { return object_size_x() + pattern_shift(); };
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double print_size_y() const { return object_size_y(); };
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double max_layer_z() const { return height_first_layer() + ((m_num_layers - 1) * height_layer()); };
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void generate_custom_gcodes(
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const DynamicPrintConfig& config,
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bool is_bbl_machine,
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Model& model,
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const Vec3d& origin
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);
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protected:
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double speed_first_layer() const { return m_config.option<ConfigOptionFloat>("initial_layer_speed")->value; };
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double speed_perimeter() const { return m_config.option<ConfigOptionFloat>("outer_wall_speed")->value; };
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double line_width_first_layer() const { return m_config.option<ConfigOptionFloat>("initial_layer_line_width")->value; };
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double line_width() const { return m_config.option<ConfigOptionFloat>("line_width")->value; };
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int wall_count() const { return m_config.option<ConfigOptionInt>("wall_loops")->value; };
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private:
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struct DrawLineOptArgs {
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DrawLineOptArgs(const CalibPressureAdvancePattern& p) :
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height {p.height_layer()},
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line_width {p.line_width()},
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speed {p.speed_adjust(p.speed_perimeter())}
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{ };
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double height;
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double line_width;
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double speed;
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std::string comment {"Print line"};
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};
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struct DrawBoxOptArgs {
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DrawBoxOptArgs(const CalibPressureAdvancePattern& p) :
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num_perimeters {p.wall_count()},
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height {p.height_first_layer()},
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line_width {p.line_width_first_layer()},
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speed {p.speed_adjust(p.speed_first_layer())}
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{ };
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bool is_filled {false};
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int num_perimeters;
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double height;
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double line_width;
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double speed;
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};
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void refresh_setup(
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const DynamicPrintConfig& config,
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bool is_bbl_machine,
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const Model& model,
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const Vec3d& origin
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);
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void _refresh_starting_point(const Model& model);
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void _refresh_writer(
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bool is_bbl_machine,
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const Model& model,
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const Vec3d& origin
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);
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double height_first_layer() const { return m_config.option<ConfigOptionFloat>("initial_layer_print_height")->value; };
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double height_layer() const { return m_config.option<ConfigOptionFloat>("layer_height")->value; };
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const int get_num_patterns() const
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{
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return std::ceil((m_params.end - m_params.start) / m_params.step + 1);
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}
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std::string draw_line(
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Vec2d to_pt,
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DrawLineOptArgs opt_args
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);
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std::string draw_box(
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double min_x,
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double min_y,
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double size_x,
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double size_y,
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DrawBoxOptArgs opt_args
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);
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double to_radians(double degrees) const { return degrees * M_PI / 180; };
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double get_distance(Vec2d from, Vec2d to) const;
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/*
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from slic3r documentation: spacing = extrusion_width - layer_height * (1 - PI/4)
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"spacing" = center-to-center distance of adjacent extrusions, which partially overlap
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https://manual.slic3r.org/advanced/flow-math
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https://ellis3dp.com/Print-Tuning-Guide/articles/misconceptions.html#two-04mm-perimeters--08mm
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*/
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double line_spacing() const { return line_width() - height_layer() * (1 - M_PI / 4); };
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double line_spacing_first_layer() const { return line_width_first_layer() - height_first_layer() * (1 - M_PI / 4); };
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double line_spacing_angle() const { return line_spacing() / std::sin(to_radians(m_corner_angle) / 2); };
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double object_size_x() const;
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double object_size_y() const;
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double frame_size_y() const { return std::sin(to_radians(double(m_corner_angle) / 2)) * m_wall_side_length * 2; };
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double glyph_start_x(int pattern_i = 0) const;
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double glyph_length_x() const;
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double glyph_tab_max_x() const;
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double max_numbering_height() const;
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double pattern_shift() const;
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const Calib_Params& m_params;
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DynamicPrintConfig m_config;
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GCodeWriter m_writer;
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bool m_is_delta;
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Vec3d m_starting_point;
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const double m_handle_xy_size {5};
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const double m_handle_spacing {2};
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const int m_num_layers {4};
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const double m_wall_side_length {30.0};
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const int m_corner_angle {90};
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const int m_pattern_spacing {2};
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const double m_encroachment {1. / 3.};
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const double m_glyph_padding_horizontal {1};
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const double m_glyph_padding_vertical {1};
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};
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} // namespace Slic3r
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