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fixed #6755
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@ -743,7 +743,7 @@ static std::vector<Vec2d> get_path_of_change_filament(const Print& print)
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|| !needs_toolchange // this is just finishing the tower with no toolchange
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|| is_ramming);
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if (should_travel_to_tower) {
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if (should_travel_to_tower || gcodegen.m_need_change_layer_lift_z) {
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// FIXME: It would be better if the wipe tower set the force_travel flag for all toolchanges,
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// then we could simplify the condition and make it more readable.
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gcode += gcodegen.retract();
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