Replace PerlCallbacks with events in GLCanvas3d et al.

This commit is contained in:
Vojtech Kral 2018-10-03 11:34:39 +02:00
parent e9d26d1a8e
commit 770d944283
14 changed files with 197 additions and 933 deletions

View file

@ -20,7 +20,7 @@ typedef std::vector<ExPolygon> ExPolygons;
class ModelObject;
class PrintObject;
class GCodePreviewData;
namespace GUI {
class GLCanvas3D;
@ -156,45 +156,6 @@ public:
void reset_legend_texture(wxGLCanvas* canvas);
void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
void register_on_double_click_callback(wxGLCanvas* canvas, void* callback);
void register_on_right_click_callback(wxGLCanvas* canvas, void* callback);
void register_on_select_object_callback(wxGLCanvas* canvas, void* callback);
void register_on_model_update_callback(wxGLCanvas* canvas, void* callback);
void register_on_remove_object_callback(wxGLCanvas* canvas, void* callback);
void register_on_arrange_callback(wxGLCanvas* canvas, void* callback);
void register_on_rotate_object_left_callback(wxGLCanvas* canvas, void* callback);
void register_on_rotate_object_right_callback(wxGLCanvas* canvas, void* callback);
void register_on_scale_object_uniformly_callback(wxGLCanvas* canvas, void* callback);
void register_on_increase_objects_callback(wxGLCanvas* canvas, void* callback);
void register_on_decrease_objects_callback(wxGLCanvas* canvas, void* callback);
void register_on_instance_moved_callback(wxGLCanvas* canvas, void* callback);
void register_on_wipe_tower_moved_callback(wxGLCanvas* canvas, void* callback);
void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback);
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
void register_on_gizmo_scale_3D_callback(wxGLCanvas* canvas, void* callback);
void register_on_gizmo_rotate_3D_callback(wxGLCanvas* canvas, void* callback);
void register_on_gizmo_flatten_3D_callback(wxGLCanvas* canvas, void* callback);
void register_on_update_geometry_3D_info_callback(wxGLCanvas* canvas, void* callback);
#else
void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback);
void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback);
void register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback);
void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback);
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
void register_action_add_callback(wxGLCanvas* canvas, void* callback);
void register_action_delete_callback(wxGLCanvas* canvas, void* callback);
void register_action_deleteall_callback(wxGLCanvas* canvas, void* callback);
void register_action_arrange_callback(wxGLCanvas* canvas, void* callback);
void register_action_more_callback(wxGLCanvas* canvas, void* callback);
void register_action_fewer_callback(wxGLCanvas* canvas, void* callback);
void register_action_split_callback(wxGLCanvas* canvas, void* callback);
void register_action_cut_callback(wxGLCanvas* canvas, void* callback);
void register_action_settings_callback(wxGLCanvas* canvas, void* callback);
void register_action_layersediting_callback(wxGLCanvas* canvas, void* callback);
void register_action_selectbyparts_callback(wxGLCanvas* canvas, void* callback);
static bool can_multisample() { return s_multisample == MS_Enabled; }
static wxGLCanvas* create_wxglcanvas(wxWindow *parent);