Replace PerlCallbacks with events in GLCanvas3d et al.

This commit is contained in:
Vojtech Kral 2018-10-03 11:34:39 +02:00
parent e9d26d1a8e
commit 770d944283
14 changed files with 197 additions and 933 deletions

55
src/slic3r/GUI/Event.hpp Normal file
View file

@ -0,0 +1,55 @@
#ifndef slic3r_Events_hpp_
#define slic3r_Events_hpp_
#include <wx/event.h>
namespace Slic3r {
namespace GUI {
struct SimpleEvent : public wxEvent
{
SimpleEvent(wxEventType type, int id = 0) : wxEvent(id, type) {}
virtual wxEvent* Clone() const
{
return new SimpleEvent(GetEventType(), GetId());
}
};
template<class T, size_t N> struct ArrayEvent : public wxEvent
{
std::array<T, N> data;
ArrayEvent(wxEventType type, std::array<T, N> data, int id = 0)
: wxEvent(id, type), data(std::move(data))
{}
virtual wxEvent* Clone() const
{
return new ArrayEvent<T, N>(GetEventType(), data, GetId());
}
};
template<class T> struct ArrayEvent<T, 1> : public wxEvent
{
T data;
ArrayEvent(wxEventType type, T data, int id = 0)
: wxEvent(id, type), data(std::move(data))
{}
virtual wxEvent* Clone() const
{
return new ArrayEvent<T, 1>(GetEventType(), data, GetId());
}
};
template <class T> using Event = ArrayEvent<T, 1>;
}
}
#endif // slic3r_Events_hpp_