New perl callback to force reloading of 3d scene after Purging volumes are changed

After the changes in previous commit, the 3D scene must be reloaded after the wipe tower
is invalidated. This can mostly be done on the C++ side, but reloading after Purging volumes
are changed required this C++ -> Perl call
This commit is contained in:
Lukas Matena 2018-08-01 15:34:33 +02:00
parent d5f042b4b8
commit 7683870350
4 changed files with 25 additions and 0 deletions

View file

@ -104,3 +104,12 @@ void fix_model_by_win10_sdk_gui(ModelObject *model_object_src, Print *print, Mod
void set_3DScene(SV *scene)
%code%{ Slic3r::GUI::set_3DScene((_3DScene *)wxPli_sv_2_object(aTHX_ scene, "Slic3r::Model::3DScene") ); %};
%package{Slic3r::_GUI};
%{
void
register_on_request_update_callback(callback)
SV *callback;
CODE:
Slic3r::GUI::register_on_request_update_callback((void*)callback);
%}