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Merged branch 'dev_native' into lm_sla_supports_auto
Added igl library files
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commit
7681d00ee5
2865 changed files with 142806 additions and 22325 deletions
152
src/igl/writeMESH.cpp
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152
src/igl/writeMESH.cpp
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "writeMESH.h"
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#include "verbose.h"
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#include "list_to_matrix.h"
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#include <Eigen/Core>
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#include <iostream>
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#include <fstream>
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#include <cstdio>
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template <typename Scalar, typename Index>
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IGL_INLINE bool igl::writeMESH(
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const std::string mesh_file_name,
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const std::vector<std::vector<Scalar > > & V,
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const std::vector<std::vector<Index > > & T,
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const std::vector<std::vector<Index > > & F)
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{
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Eigen::MatrixXd mV;
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Eigen::MatrixXi mT,mF;
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bool is_rect;
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is_rect = list_to_matrix(V,mV);
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if(!is_rect)
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{
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return false;
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}
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is_rect = list_to_matrix(T,mT);
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if(!is_rect)
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{
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return false;
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}
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is_rect = list_to_matrix(F,mF);
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if(!is_rect)
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{
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return false;
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}
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return igl::writeMESH(mesh_file_name,mV,mT,mF);
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}
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template <typename DerivedV, typename DerivedT, typename DerivedF>
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IGL_INLINE bool igl::writeMESH(
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const std::string str,
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedT> & T,
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const Eigen::PlainObjectBase<DerivedF> & F)
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{
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using namespace std;
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using namespace Eigen;
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//// This is (surprisingly) slower than the C-ish code below
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//ofstream mesh_file;
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//mesh_file.open(str.c_str());
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//if(!mesh_file.is_open())
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//{
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// cerr<<"IOError: "<<str<<" could not be opened..."<<endl;
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// return false;
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//}
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//IOFormat format(FullPrecision,DontAlignCols," ","\n",""," 1","","");
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//mesh_file<<"MeshVersionFormatted 1\n";
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//mesh_file<<"Dimension 3\n";
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//mesh_file<<"Vertices\n";
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//mesh_file<<V.rows()<<"\n";
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//mesh_file<<V.format(format)<<"\n";
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//mesh_file<<"Triangles\n";
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//mesh_file<<F.rows()<<"\n";
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//mesh_file<<(F.array()+1).eval().format(format)<<"\n";
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//mesh_file<<"Tetrahedra\n";
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//mesh_file<<T.rows()<<"\n";
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//mesh_file<<(T.array()+1).eval().format(format)<<"\n";
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//mesh_file.close();
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FILE * mesh_file = fopen(str.c_str(),"w");
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if(NULL==mesh_file)
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{
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fprintf(stderr,"IOError: %s could not be opened...",str.c_str());
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return false;
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}
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// print header
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fprintf(mesh_file,"MeshVersionFormatted 1\n");
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fprintf(mesh_file,"Dimension 3\n");
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// print tet vertices
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fprintf(mesh_file,"Vertices\n");
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// print number of tet vertices
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int number_of_tet_vertices = V.rows();
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fprintf(mesh_file,"%d\n",number_of_tet_vertices);
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// loop over tet vertices
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for(int i = 0;i<number_of_tet_vertices;i++)
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{
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// print position of ith tet vertex
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fprintf(mesh_file,"%.17lg %.17lg %.17lg 1\n",
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(double)V(i,0),
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(double)V(i,1),
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(double)V(i,2));
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}
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verbose("WARNING: save_mesh() assumes that vertices have"
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" same indices in surface as volume...\n");
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// print faces
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fprintf(mesh_file,"Triangles\n");
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// print number of triangles
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int number_of_triangles = F.rows();
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fprintf(mesh_file,"%d\n",number_of_triangles);
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// loop over faces
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for(int i = 0;i<number_of_triangles;i++)
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{
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// loop over vertices in face
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fprintf(mesh_file,"%d %d %d 1\n",
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(int)F(i,0)+1,
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(int)F(i,1)+1,
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(int)F(i,2)+1);
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}
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// print tetrahedra
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fprintf(mesh_file,"Tetrahedra\n");
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int number_of_tetrahedra = T.rows();
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// print number of tetrahedra
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fprintf(mesh_file,"%d\n",number_of_tetrahedra);
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// loop over tetrahedra
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for(int i = 0; i < number_of_tetrahedra;i++)
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{
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// mesh standard uses 1-based indexing
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fprintf(mesh_file, "%d %d %d %d 1\n",
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(int)T(i,0)+1,
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(int)T(i,1)+1,
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(int)T(i,2)+1,
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(int)T(i,3)+1);
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}
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fclose(mesh_file);
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return true;
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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// generated by autoexplicit.sh
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template bool igl::writeMESH<Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
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// generated by autoexplicit.sh
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template bool igl::writeMESH<Eigen::Matrix<float, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
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// generated by autoexplicit.sh
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template bool igl::writeMESH<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
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// generated by autoexplicit.sh
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template bool igl::writeMESH<Eigen::Matrix<double, 8, 3, 0, 8, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, 12, 3, 0, 12, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, 8, 3, 0, 8, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, 12, 3, 0, 12, 3> > const&);
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//template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
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template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
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template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
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template bool igl::writeMESH<double, int>(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<std::vector<double, std::allocator<double> >, std::allocator<std::vector<double, std::allocator<double> > > > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&);
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#endif
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