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Merged branch 'dev_native' into lm_sla_supports_auto
Added igl library files
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commit
7681d00ee5
2865 changed files with 142806 additions and 22325 deletions
88
src/igl/mosek/bbw.cpp
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88
src/igl/mosek/bbw.cpp
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "bbw.h"
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#include "mosek_quadprog.h"
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#include "../harmonic.h"
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#include "../slice_into.h"
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#include <Eigen/Sparse>
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#include <iostream>
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#include <cstdio>
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template <
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typename DerivedV,
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typename DerivedEle,
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typename Derivedb,
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typename Derivedbc,
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typename DerivedW>
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IGL_INLINE bool igl::mosek::bbw(
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const Eigen::PlainObjectBase<DerivedV> & V,
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const Eigen::PlainObjectBase<DerivedEle> & Ele,
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const Eigen::PlainObjectBase<Derivedb> & b,
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const Eigen::PlainObjectBase<Derivedbc> & bc,
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igl::BBWData & data,
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igl::mosek::MosekData & mosek_data,
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Eigen::PlainObjectBase<DerivedW> & W
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)
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{
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using namespace std;
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using namespace Eigen;
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assert(!data.partition_unity && "partition_unity not implemented yet");
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// number of domain vertices
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int n = V.rows();
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// number of handles
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int m = bc.cols();
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// Build biharmonic operator
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Eigen::SparseMatrix<typename DerivedV::Scalar> Q;
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harmonic(V,Ele,2,Q);
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W.derived().resize(n,m);
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// No linear terms
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VectorXd c = VectorXd::Zero(n);
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// No linear constraints
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SparseMatrix<typename DerivedW::Scalar> A(0,n);
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VectorXd uc(0,1),lc(0,1);
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// Upper and lower box constraints (Constant bounds)
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VectorXd ux = VectorXd::Ones(n);
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VectorXd lx = VectorXd::Zero(n);
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// Loop over handles
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for(int i = 0;i<m;i++)
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{
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if(data.verbosity >= 1)
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{
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cout<<"BBW: Computing weight for handle "<<i+1<<" out of "<<m<<
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"."<<endl;
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}
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VectorXd bci = bc.col(i);
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VectorXd Wi;
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// impose boundary conditions via bounds
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slice_into(bci,b,ux);
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slice_into(bci,b,lx);
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bool r = mosek_quadprog(Q,c,0,A,lc,uc,lx,ux,mosek_data,Wi);
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if(!r)
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{
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return false;
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}
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W.col(i) = Wi;
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}
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#ifndef NDEBUG
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const double min_rowsum = W.rowwise().sum().array().abs().minCoeff();
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if(min_rowsum < 0.1)
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{
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cerr<<"bbw.cpp: Warning, minimum row sum is very low. Consider more "
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"active set iterations or enforcing partition of unity."<<endl;
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}
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#endif
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return true;
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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template bool igl::mosek::bbw<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, igl::BBWData&, igl::mosek::MosekData&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
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#endif
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