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https://github.com/SoftFever/OrcaSlicer.git
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Merged branch 'dev_native' into lm_sla_supports_auto
Added igl library files
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commit
7681d00ee5
2865 changed files with 142806 additions and 22325 deletions
153
src/igl/flip_edge.cpp
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153
src/igl/flip_edge.cpp
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Qingan Zhou <qnzhou@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "flip_edge.h"
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template <
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typename DerivedF,
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typename DerivedE,
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typename DeriveduE,
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typename DerivedEMAP,
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typename uE2EType>
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IGL_INLINE void igl::flip_edge(
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Eigen::PlainObjectBase<DerivedF> & F,
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Eigen::PlainObjectBase<DerivedE> & E,
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Eigen::PlainObjectBase<DeriveduE> & uE,
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Eigen::PlainObjectBase<DerivedEMAP> & EMAP,
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std::vector<std::vector<uE2EType> > & uE2E,
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const size_t uei)
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{
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typedef typename DerivedF::Scalar Index;
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const size_t num_faces = F.rows();
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assert(F.cols() == 3);
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// v1 v1
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// /|\ / \
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// / | \ /f1 \
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// v3 /f2|f1\ v4 => v3 /_____\ v4
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// \ | / \ f2 /
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// \ | / \ /
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// \|/ \ /
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// v2 v2
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auto& half_edges = uE2E[uei];
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if (half_edges.size() != 2) {
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throw "Cannot flip non-manifold or boundary edge";
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}
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const size_t f1 = half_edges[0] % num_faces;
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const size_t f2 = half_edges[1] % num_faces;
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const size_t c1 = half_edges[0] / num_faces;
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const size_t c2 = half_edges[1] / num_faces;
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assert(c1 < 3);
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assert(c2 < 3);
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assert(f1 != f2);
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const size_t v1 = F(f1, (c1+1)%3);
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const size_t v2 = F(f1, (c1+2)%3);
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const size_t v4 = F(f1, c1);
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const size_t v3 = F(f2, c2);
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assert(F(f2, (c2+2)%3) == v1);
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assert(F(f2, (c2+1)%3) == v2);
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const size_t e_12 = half_edges[0];
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const size_t e_24 = f1 + ((c1 + 1) % 3) * num_faces;
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const size_t e_41 = f1 + ((c1 + 2) % 3) * num_faces;
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const size_t e_21 = half_edges[1];
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const size_t e_13 = f2 + ((c2 + 1) % 3) * num_faces;
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const size_t e_32 = f2 + ((c2 + 2) % 3) * num_faces;
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assert(E(e_12, 0) == v1);
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assert(E(e_12, 1) == v2);
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assert(E(e_24, 0) == v2);
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assert(E(e_24, 1) == v4);
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assert(E(e_41, 0) == v4);
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assert(E(e_41, 1) == v1);
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assert(E(e_21, 0) == v2);
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assert(E(e_21, 1) == v1);
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assert(E(e_13, 0) == v1);
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assert(E(e_13, 1) == v3);
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assert(E(e_32, 0) == v3);
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assert(E(e_32, 1) == v2);
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const size_t ue_24 = EMAP(e_24);
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const size_t ue_41 = EMAP(e_41);
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const size_t ue_13 = EMAP(e_13);
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const size_t ue_32 = EMAP(e_32);
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F(f1, 0) = v1;
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F(f1, 1) = v3;
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F(f1, 2) = v4;
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F(f2, 0) = v2;
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F(f2, 1) = v4;
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F(f2, 2) = v3;
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uE(uei, 0) = v3;
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uE(uei, 1) = v4;
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const size_t new_e_34 = f1;
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const size_t new_e_41 = f1 + num_faces;
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const size_t new_e_13 = f1 + num_faces*2;
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const size_t new_e_43 = f2;
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const size_t new_e_32 = f2 + num_faces;
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const size_t new_e_24 = f2 + num_faces*2;
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E(new_e_34, 0) = v3;
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E(new_e_34, 1) = v4;
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E(new_e_41, 0) = v4;
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E(new_e_41, 1) = v1;
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E(new_e_13, 0) = v1;
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E(new_e_13, 1) = v3;
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E(new_e_43, 0) = v4;
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E(new_e_43, 1) = v3;
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E(new_e_32, 0) = v3;
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E(new_e_32, 1) = v2;
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E(new_e_24, 0) = v2;
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E(new_e_24, 1) = v4;
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EMAP(new_e_34) = uei;
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EMAP(new_e_43) = uei;
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EMAP(new_e_41) = ue_41;
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EMAP(new_e_13) = ue_13;
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EMAP(new_e_32) = ue_32;
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EMAP(new_e_24) = ue_24;
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auto replace = [](std::vector<Index>& array, Index old_v, Index new_v) {
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std::replace(array.begin(), array.end(), old_v, new_v);
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};
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replace(uE2E[uei], e_12, new_e_34);
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replace(uE2E[uei], e_21, new_e_43);
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replace(uE2E[ue_13], e_13, new_e_13);
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replace(uE2E[ue_32], e_32, new_e_32);
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replace(uE2E[ue_24], e_24, new_e_24);
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replace(uE2E[ue_41], e_41, new_e_41);
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#ifndef NDEBUG
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auto sanity_check = [&](size_t ue) {
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const auto& adj_faces = uE2E[ue];
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if (adj_faces.size() == 2) {
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const size_t first_f = adj_faces[0] % num_faces;
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const size_t first_c = adj_faces[0] / num_faces;
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const size_t second_f = adj_faces[1] % num_faces;
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const size_t second_c = adj_faces[1] / num_faces;
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const size_t vertex_0 = F(first_f, (first_c+1) % 3);
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const size_t vertex_1 = F(first_f, (first_c+2) % 3);
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assert(vertex_0 == F(second_f, (second_c+2) % 3));
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assert(vertex_1 == F(second_f, (second_c+1) % 3));
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}
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};
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sanity_check(uei);
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sanity_check(ue_13);
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sanity_check(ue_32);
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sanity_check(ue_24);
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sanity_check(ue_41);
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#endif
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}
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#ifdef IGL_STATIC_LIBRARY
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template void igl::flip_edge<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, int>(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&, unsigned long);
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#endif
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