mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-12-02 07:11:05 -07:00
Merged branch 'dev_native' into lm_sla_supports_auto
Added igl library files
This commit is contained in:
commit
7681d00ee5
2865 changed files with 142806 additions and 22325 deletions
60
src/igl/edge_flaps.cpp
Normal file
60
src/igl/edge_flaps.cpp
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
// This file is part of libigl, a simple c++ geometry processing library.
|
||||
//
|
||||
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
|
||||
//
|
||||
// This Source Code Form is subject to the terms of the Mozilla Public License
|
||||
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
||||
// obtain one at http://mozilla.org/MPL/2.0/.
|
||||
#include "edge_flaps.h"
|
||||
#include "unique_edge_map.h"
|
||||
#include <vector>
|
||||
#include <cassert>
|
||||
|
||||
IGL_INLINE void igl::edge_flaps(
|
||||
const Eigen::MatrixXi & F,
|
||||
const Eigen::MatrixXi & E,
|
||||
const Eigen::VectorXi & EMAP,
|
||||
Eigen::MatrixXi & EF,
|
||||
Eigen::MatrixXi & EI)
|
||||
{
|
||||
// Initialize to boundary value
|
||||
EF.setConstant(E.rows(),2,-1);
|
||||
EI.setConstant(E.rows(),2,-1);
|
||||
// loop over all faces
|
||||
for(int f = 0;f<F.rows();f++)
|
||||
{
|
||||
// loop over edges across from corners
|
||||
for(int v = 0;v<3;v++)
|
||||
{
|
||||
// get edge id
|
||||
const int e = EMAP(v*F.rows()+f);
|
||||
// See if this is left or right flap w.r.t. edge orientation
|
||||
if( F(f,(v+1)%3) == E(e,0) && F(f,(v+2)%3) == E(e,1))
|
||||
{
|
||||
EF(e,0) = f;
|
||||
EI(e,0) = v;
|
||||
}else
|
||||
{
|
||||
assert(F(f,(v+1)%3) == E(e,1) && F(f,(v+2)%3) == E(e,0));
|
||||
EF(e,1) = f;
|
||||
EI(e,1) = v;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
IGL_INLINE void igl::edge_flaps(
|
||||
const Eigen::MatrixXi & F,
|
||||
Eigen::MatrixXi & E,
|
||||
Eigen::VectorXi & EMAP,
|
||||
Eigen::MatrixXi & EF,
|
||||
Eigen::MatrixXi & EI)
|
||||
{
|
||||
Eigen::MatrixXi allE;
|
||||
std::vector<std::vector<int> > uE2E;
|
||||
igl::unique_edge_map(F,allE,E,EMAP,uE2E);
|
||||
// Const-ify to call overload
|
||||
const auto & cE = E;
|
||||
const auto & cEMAP = EMAP;
|
||||
return edge_flaps(F,cE,cEMAP,EF,EI);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue