mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-19 20:57:53 -06:00
Merged branch 'dev_native' into lm_sla_supports_auto
Added igl library files
This commit is contained in:
commit
7681d00ee5
2865 changed files with 142806 additions and 22325 deletions
100
src/igl/bfs_orient.cpp
Normal file
100
src/igl/bfs_orient.cpp
Normal file
|
@ -0,0 +1,100 @@
|
|||
// This file is part of libigl, a simple c++ geometry processing library.
|
||||
//
|
||||
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
|
||||
//
|
||||
// This Source Code Form is subject to the terms of the Mozilla Public License
|
||||
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
||||
// obtain one at http://mozilla.org/MPL/2.0/.
|
||||
#include "bfs_orient.h"
|
||||
#include "orientable_patches.h"
|
||||
#include <Eigen/Sparse>
|
||||
#include <queue>
|
||||
|
||||
template <typename DerivedF, typename DerivedFF, typename DerivedC>
|
||||
IGL_INLINE void igl::bfs_orient(
|
||||
const Eigen::PlainObjectBase<DerivedF> & F,
|
||||
Eigen::PlainObjectBase<DerivedFF> & FF,
|
||||
Eigen::PlainObjectBase<DerivedC> & C)
|
||||
{
|
||||
using namespace Eigen;
|
||||
using namespace std;
|
||||
SparseMatrix<int> A;
|
||||
orientable_patches(F,C,A);
|
||||
|
||||
// number of faces
|
||||
const int m = F.rows();
|
||||
// number of patches
|
||||
const int num_cc = C.maxCoeff()+1;
|
||||
VectorXi seen = VectorXi::Zero(m);
|
||||
|
||||
// Edge sets
|
||||
const int ES[3][2] = {{1,2},{2,0},{0,1}};
|
||||
|
||||
if(&FF != &F)
|
||||
{
|
||||
FF = F;
|
||||
}
|
||||
// loop over patches
|
||||
#pragma omp parallel for
|
||||
for(int c = 0;c<num_cc;c++)
|
||||
{
|
||||
queue<int> Q;
|
||||
// find first member of patch c
|
||||
for(int f = 0;f<FF.rows();f++)
|
||||
{
|
||||
if(C(f) == c)
|
||||
{
|
||||
Q.push(f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(!Q.empty());
|
||||
while(!Q.empty())
|
||||
{
|
||||
const int f = Q.front();
|
||||
Q.pop();
|
||||
if(seen(f) > 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
seen(f)++;
|
||||
// loop over neighbors of f
|
||||
for(typename SparseMatrix<int>::InnerIterator it (A,f); it; ++it)
|
||||
{
|
||||
// might be some lingering zeros, and skip self-adjacency
|
||||
if(it.value() != 0 && it.row() != f)
|
||||
{
|
||||
const int n = it.row();
|
||||
assert(n != f);
|
||||
// loop over edges of f
|
||||
for(int efi = 0;efi<3;efi++)
|
||||
{
|
||||
// efi'th edge of face f
|
||||
Vector2i ef(FF(f,ES[efi][0]),FF(f,ES[efi][1]));
|
||||
// loop over edges of n
|
||||
for(int eni = 0;eni<3;eni++)
|
||||
{
|
||||
// eni'th edge of face n
|
||||
Vector2i en(FF(n,ES[eni][0]),FF(n,ES[eni][1]));
|
||||
// Match (half-edges go same direction)
|
||||
if(ef(0) == en(0) && ef(1) == en(1))
|
||||
{
|
||||
// flip face n
|
||||
FF.row(n) = FF.row(n).reverse().eval();
|
||||
}
|
||||
}
|
||||
}
|
||||
// add neighbor to queue
|
||||
Q.push(n);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// make sure flip is OK if &FF = &F
|
||||
}
|
||||
|
||||
#ifdef IGL_STATIC_LIBRARY
|
||||
// Explicit template instantiation
|
||||
template void igl::bfs_orient<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue