Implemented ObjectLayers class

+ some code refactoring
This commit is contained in:
YuSanka 2019-05-28 16:38:04 +02:00
parent 9d19e3d2a7
commit 765d4264ae
9 changed files with 243 additions and 9 deletions

View file

@ -0,0 +1,36 @@
#ifndef slic3r_GUI_ObjectLayers_hpp_
#define slic3r_GUI_ObjectLayers_hpp_
#include "GUI_ObjectSettings.hpp"
#include "wxExtensions.hpp"
class wxBoxSizer;
namespace Slic3r {
class ModelObject;
namespace GUI {
class ConfigOptionsGroup;
class ObjectLayers : public OG_Settings
{
ScalableBitmap m_bmp_delete;
ScalableBitmap m_bmp_add;
int field_width {8};
public:
ObjectLayers(wxWindow* parent);
~ObjectLayers() {}
void update_layers_list();
void add_layer() {};
void del_layer() {};
void UpdateAndShow(const bool show) override;
void msw_rescale();
};
}}
#endif // slic3r_GUI_ObjectLayers_hpp_