Fix for normal averaging and hidden parameter for max normal Z angle.

This commit is contained in:
tamasmeszaros 2019-01-02 15:48:38 +01:00
parent a7d8146198
commit 760b1cd9bc
3 changed files with 15 additions and 2 deletions

View file

@ -67,6 +67,10 @@ struct SupportConfig {
// The elevation in Z direction upwards. This is the space between the pad
// and the model object's bounding box bottom.
double object_elevation_mm = 10;
// The max Z angle for a normal at which it will get completely ignored.
double normal_cutoff_angle = 110.0 * M_PI / 180.0;
};
struct PoolConfig;