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Fix for normal averaging and hidden parameter for max normal Z angle.
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3 changed files with 15 additions and 2 deletions
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@ -67,6 +67,10 @@ struct SupportConfig {
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// The elevation in Z direction upwards. This is the space between the pad
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// and the model object's bounding box bottom.
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double object_elevation_mm = 10;
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// The max Z angle for a normal at which it will get completely ignored.
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double normal_cutoff_angle = 110.0 * M_PI / 180.0;
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};
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struct PoolConfig;
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