3DScene bed origin moved to c++

This commit is contained in:
Enrico Turri 2018-05-15 11:07:32 +02:00
parent 7519e34507
commit 75f1f832aa
8 changed files with 108 additions and 12 deletions

View file

@ -215,6 +215,21 @@ set_bed_shape(canvas, shape)
CODE:
_3DScene::set_bed_shape((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), shape);
Clone<Pointf>
get_bed_origin(canvas)
SV *canvas;
CODE:
RETVAL = _3DScene::get_bed_origin((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
OUTPUT:
RETVAL
void
set_bed_origin(canvas, origin)
SV *canvas;
Pointf *origin
CODE:
_3DScene::set_bed_origin((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), origin);
Clone<BoundingBoxf3>
get_bed_bounding_box(canvas)
SV *canvas;