3DScene bed origin moved to c++

This commit is contained in:
Enrico Turri 2018-05-15 11:07:32 +02:00
parent 7519e34507
commit 75f1f832aa
8 changed files with 108 additions and 12 deletions

View file

@ -180,6 +180,19 @@ void GLCanvas3DManager::set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape)
it->second->set_bed_shape(shape);
}
Pointf GLCanvas3DManager::get_bed_origin(wxGLCanvas* canvas) const
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->get_bed_origin() : Pointf();
}
void GLCanvas3DManager::set_bed_origin(wxGLCanvas* canvas, const Pointf& origin)
{
CanvasesMap::iterator it = _get_canvas(canvas);
if (it != m_canvases.end())
it->second->set_bed_origin(origin);
}
BoundingBoxf3 GLCanvas3DManager::get_bed_bounding_box(wxGLCanvas* canvas)
{
CanvasesMap::const_iterator it = _get_canvas(canvas);