3DScene picking pass moved to c++

This commit is contained in:
Enrico Turri 2018-05-23 15:35:11 +02:00
parent 486180c422
commit 751b41b94b
8 changed files with 338 additions and 103 deletions

View file

@ -597,11 +597,13 @@ public:
static bool is_layers_editing_enabled(wxGLCanvas* canvas);
static bool is_picking_enabled(wxGLCanvas* canvas);
static bool is_shader_enabled(wxGLCanvas* canvas);
static bool is_multisample_allowed(wxGLCanvas* canvas);
static void enable_warning_texture(wxGLCanvas* canvas, bool enable);
static void enable_legend_texture(wxGLCanvas* canvas, bool enable);
static void enable_picking(wxGLCanvas* canvas, bool enable);
static void enable_shader(wxGLCanvas* canvas, bool enable);
static void allow_multisample(wxGLCanvas* canvas, bool allow);
static bool is_mouse_dragging(wxGLCanvas* canvas);
static void set_mouse_dragging(wxGLCanvas* canvas, bool dragging);
@ -609,6 +611,9 @@ public:
static Pointf get_mouse_position(wxGLCanvas* canvas);
static void set_mouse_position(wxGLCanvas* canvas, const Pointf* position);
static int get_hover_volume_id(wxGLCanvas* canvas);
static void set_hover_volume_id(wxGLCanvas* canvas, int id);
static void zoom_to_bed(wxGLCanvas* canvas);
static void zoom_to_volumes(wxGLCanvas* canvas);
static void select_view(wxGLCanvas* canvas, const std::string& direction);
@ -616,6 +621,8 @@ public:
static bool start_using_shader(wxGLCanvas* canvas);
static void stop_using_shader(wxGLCanvas* canvas);
static void picking_pass(wxGLCanvas* canvas);
static void render_background(wxGLCanvas* canvas);
static void render_bed(wxGLCanvas* canvas);
static void render_axes(wxGLCanvas* canvas);