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Ported more things to XS
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5a96bad8c2
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73b3c06361
18 changed files with 383 additions and 297 deletions
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@ -7,6 +7,7 @@
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%}
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%name{Slic3r::Geometry::BoundingBox} class BoundingBox {
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BoundingBox();
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~BoundingBox();
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Clone<BoundingBox> clone()
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%code{% RETVAL = THIS; %};
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@ -41,6 +42,7 @@ new_from_points(CLASS, points)
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};
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%name{Slic3r::Geometry::BoundingBoxf} class BoundingBoxf {
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BoundingBoxf();
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~BoundingBoxf();
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Clone<BoundingBoxf> clone()
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%code{% RETVAL = THIS; %};
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@ -76,6 +78,7 @@ new_from_points(CLASS, points)
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};
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%name{Slic3r::Geometry::BoundingBoxf3} class BoundingBoxf3 {
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BoundingBoxf3();
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~BoundingBoxf3();
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Clone<BoundingBoxf3> clone()
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%code{% RETVAL = THIS; %};
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@ -55,13 +55,21 @@
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// void duplicate_objects(size_t copies_num, coordf_t distance, const BoundingBox &bb);
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// void arrange_objects(coordf_t distance, const BoundingBox &bb);
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// void duplicate(size_t copies_num, coordf_t distance, const BoundingBox &bb);
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bool has_objects_with_no_instances() const;
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bool has_objects_with_no_instances();
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bool add_default_instances();
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// void bounding_box(BoundingBox* bb) const;
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// void center_instances_around_point(const Pointf &point);
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// void align_instances_to_origin();
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// void translate(coordf_t x, coordf_t y, coordf_t z);
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// void mesh(TriangleMesh* mesh) const;
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BoundingBoxf3* bounding_box()
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%code%{
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RETVAL = new BoundingBoxf3();
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THIS->bounding_box(RETVAL);
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%};
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void center_instances_around_point(Pointf* point)
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%code%{ THIS->center_instances_around_point(*point); %};
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void align_instances_to_origin();
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void translate(double x, double y, double z);
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TriangleMesh* mesh()
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%code%{ RETVAL = new TriangleMesh(); THIS->mesh(RETVAL); %};
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TriangleMesh* raw_mesh()
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%code%{ RETVAL = new TriangleMesh(); THIS->raw_mesh(RETVAL); %};
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// void split_meshes();
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// std::string get_material_name(t_model_material_id material_id);
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@ -108,8 +116,21 @@ ModelMaterial::attributes()
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%code%{ RETVAL = &THIS->instances; %};
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void invalidate_bounding_box();
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void update_bounding_box();
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TriangleMesh* mesh()
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%code%{ RETVAL = new TriangleMesh(); THIS->mesh(RETVAL); %};
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TriangleMesh* raw_mesh()
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%code%{ RETVAL = new TriangleMesh(); THIS->raw_mesh(RETVAL); %};
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BoundingBoxf3* raw_bounding_box()
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%code%{
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RETVAL = new BoundingBoxf3();
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THIS->raw_bounding_box(RETVAL);
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%};
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BoundingBoxf3* instance_bounding_box(int idx)
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%code%{
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RETVAL = new BoundingBoxf3();
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THIS->instance_bounding_box(idx, RETVAL);
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%};
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Ref<BoundingBoxf3> _bounding_box(BoundingBoxf3* new_bbox = NULL)
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%code{%
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@ -124,6 +145,11 @@ ModelMaterial::attributes()
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RETVAL = &THIS->_bounding_box;
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%};
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BoundingBoxf3* bounding_box()
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%code%{
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RETVAL = new BoundingBoxf3();
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THIS->bounding_box(RETVAL);
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%};
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%name{_add_volume} Ref<ModelVolume> add_volume(TriangleMesh* mesh)
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%code%{ RETVAL = THIS->add_volume(*mesh); %};
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@ -132,6 +158,8 @@ ModelMaterial::attributes()
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void delete_volume(size_t idx);
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void clear_volumes();
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int volumes_count()
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%code%{ RETVAL = THIS->volumes.size(); %};
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%name{_add_instance} Ref<ModelInstance> add_instance();
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Ref<ModelInstance> _add_instance_clone(ModelInstance* other)
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@ -166,7 +194,18 @@ ModelMaterial::attributes()
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%code%{ THIS->origin_translation = *point; %};
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bool needed_repair() const;
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int materials_count() const;
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int facets_count();
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void center_around_origin();
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void translate(double x, double y, double z);
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void scale_xyz(Pointf3* versor)
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%code{% THIS->scale(*versor); %};
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Model* cut(double z)
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%code%{
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RETVAL = new Model();
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THIS->cut(z, RETVAL);
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%};
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};
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@ -17,8 +17,8 @@
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void repair();
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void WriteOBJFile(char* output_file);
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void scale(float factor);
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void scale_xyz(std::vector<double> versor)
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%code{% THIS->scale(versor); %};
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void scale_xyz(Pointf3* versor)
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%code{% THIS->scale(*versor); %};
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void translate(float x, float y, float z);
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void rotate_x(float angle);
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void rotate_y(float angle);
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@ -44,8 +44,7 @@
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THIS->bounding_box(&bb);
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RETVAL = new Pointf3(bb.center());
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%};
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int facets_count()
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%code{% RETVAL = THIS->stl.stats.number_of_facets; %};
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int facets_count();
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void reset_repair_stats();
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%{
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