Fix some rotation-related issues (#3890)

* Fix issue with max_z after rotation

* Don't use `object.bounding_box()`, use `bounding_box_exact()` instead.

* Fix auto-orient

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Co-authored-by: SoftFever <softfeverever@gmail.com>
This commit is contained in:
Noisyfox 2024-01-30 19:45:14 +08:00 committed by GitHub
parent d1eea4c677
commit 73ab032e82
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12 changed files with 186 additions and 137 deletions

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@ -1601,7 +1601,7 @@ Vec3d PartPlate::estimate_wipe_tower_size(const DynamicPrintConfig & config, con
if (!use_global_objects && !contain_instance_totally(obj_idx, 0))
continue;
BoundingBoxf3 bbox = m_model->objects[obj_idx]->bounding_box();
BoundingBoxf3 bbox = m_model->objects[obj_idx]->bounding_box_exact();
max_height = std::max(bbox.size().z(), max_height);
}
wipe_tower_size(2) = max_height;