FIX: fix the crash issue when switch timelapse_mode or spiral mode

previous commit only fix the crash when switch spiral_mode
and will cause crash when switch timelapse_mode

Change-Id: If21acf3701e9519de55a08e183620678378f61b9
This commit is contained in:
lane.wei 2023-01-28 10:59:07 +08:00 committed by Lane.Wei
parent fd64c5f694
commit 7335f5d015
2 changed files with 4 additions and 3 deletions

View file

@ -1402,7 +1402,7 @@ void Tab::on_value_change(const std::string& opt_key, const boost::any& value)
// reload scene to update timelapse wipe tower
if (opt_key == "timelapse_type") {
bool wipe_tower_enabled = m_config->option<ConfigOptionBool>("enable_prime_tower")->value;
if (!wipe_tower_enabled && boost::any_cast<TimelapseType>(value) == TimelapseType::tlSmooth) {
if (!wipe_tower_enabled && boost::any_cast<int>(value) == (int)TimelapseType::tlSmooth) {
MessageDialog dlg(wxGetApp().plater(), _L("Prime tower is required for smooth timelapse. There may be flaws on the model without prime tower. Do you want to enable prime tower?"),
_L("Warning"), wxICON_WARNING | wxYES | wxNO);
if (dlg.ShowModal() == wxID_YES) {