Removed a bunch of obsolete methods

This commit is contained in:
Enrico Turri 2018-11-14 15:57:11 +01:00
parent 234eaa4b6c
commit 72b5da952d
6 changed files with 0 additions and 194 deletions

View file

@ -567,8 +567,6 @@ public:
static unsigned int get_volumes_count(wxGLCanvas* canvas);
static void reset_volumes(wxGLCanvas* canvas);
static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
static GUI::GLCanvas3D* get_canvas(wxGLCanvas* canvas);
@ -578,11 +576,6 @@ public:
static void set_model(wxGLCanvas* canvas, Model* model);
static void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
static void set_auto_bed_shape(wxGLCanvas* canvas);
static BoundingBoxf3 get_volumes_bounding_box(wxGLCanvas* canvas);
static void set_axes_length(wxGLCanvas* canvas, float length);
static void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
@ -590,7 +583,6 @@ public:
static bool is_layers_editing_enabled(wxGLCanvas* canvas);
static bool is_layers_editing_allowed(wxGLCanvas* canvas);
static bool is_shader_enabled(wxGLCanvas* canvas);
static bool is_reload_delayed(wxGLCanvas* canvas);
@ -626,9 +618,6 @@ public:
static std::vector<int> load_object(wxGLCanvas* canvas, const ModelObject* model_object, int obj_idx, std::vector<int> instance_idxs);
static std::vector<int> load_object(wxGLCanvas* canvas, const Model* model, int obj_idx);
static int get_first_volume_id(wxGLCanvas* canvas, int obj_idx);
static int get_in_object_volume_id(wxGLCanvas* canvas, int scene_vol_idx);
static void mirror_selection(wxGLCanvas* canvas, Axis axis);
static void reload_scene(wxGLCanvas* canvas, bool force);