Separate jobs from Plater, re-add big bed workaround

This commit is contained in:
tamasmeszaros 2020-04-23 18:47:51 +02:00
parent 1bffc2b99b
commit 728d90cb33
10 changed files with 635 additions and 533 deletions

View file

@ -31,62 +31,25 @@ class Job : public wxEvtHandler
bool m_finalized = false;
std::shared_ptr<ProgressIndicator> m_progress;
void run()
{
m_running.store(true);
process();
m_running.store(false);
// ensure to call the last status to finalize the job
update_status(status_range(), "");
}
void run();
protected:
// status range for a particular job
virtual int status_range() const { return 100; }
// status update, to be used from the work thread (process() method)
void update_status(int st, const wxString &msg = "")
{
auto evt = new wxThreadEvent();
evt->SetInt(st);
evt->SetString(msg);
wxQueueEvent(this, evt);
}
bool was_canceled() const { return m_canceled.load(); }
void update_status(int st, const wxString &msg = "");
bool was_canceled() const { return m_canceled.load(); }
// Launched just before start(), a job can use it to prepare internals
virtual void prepare() {}
// Launched when the job is finished. It refreshes the 3Dscene by def.
virtual void finalize() { m_finalized = true; }
public:
Job(std::shared_ptr<ProgressIndicator> pri) : m_progress(pri)
{
Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
auto msg = evt.GetString();
if (!msg.empty())
m_progress->set_status_text(msg.ToUTF8().data());
if (m_finalized) return;
m_progress->set_progress(evt.GetInt());
if (evt.GetInt() == status_range()) {
// set back the original range and cancel callback
m_progress->set_range(m_range);
m_progress->set_cancel_callback();
wxEndBusyCursor();
finalize();
// dont do finalization again for the same process
m_finalized = true;
}
});
}
Job(std::shared_ptr<ProgressIndicator> pri);
bool is_finalized() const { return m_finalized; }
@ -97,59 +60,50 @@ public:
virtual void process() = 0;
void start()
{ // Start the job. No effect if the job is already running
if (!m_running.load()) {
prepare();
// Save the current status indicatior range and push the new one
m_range = m_progress->get_range();
m_progress->set_range(status_range());
// init cancellation flag and set the cancel callback
m_canceled.store(false);
m_progress->set_cancel_callback(
[this]() { m_canceled.store(true); });
m_finalized = false;
// Changing cursor to busy
wxBeginBusyCursor();
try { // Execute the job
m_thread = create_thread([this] { this->run(); });
} catch (std::exception &) {
update_status(status_range(),
_(L("ERROR: not enough resources to "
"execute a new job.")));
}
// The state changes will be undone when the process hits the
// last status value, in the status update handler (see ctor)
}
}
void start();
// To wait for the running job and join the threads. False is
// returned if the timeout has been reached and the job is still
// running. Call cancel() before this fn if you want to explicitly
// end the job.
bool join(int timeout_ms = 0)
{
if (!m_thread.joinable()) return true;
if (timeout_ms <= 0)
m_thread.join();
else if (!m_thread.try_join_for(boost::chrono::milliseconds(timeout_ms)))
return false;
return true;
}
bool join(int timeout_ms = 0);
bool is_running() const { return m_running.load(); }
void cancel() { m_canceled.store(true); }
};
}
}
// Jobs defined inside the group class will be managed so that only one can
// run at a time. Also, the background process will be stopped if a job is
// started.
class ExclusiveJobGroup
{
static const int ABORT_WAIT_MAX_MS = 10000;
std::vector<std::unique_ptr<GUI::Job>> m_jobs;
protected:
virtual void before_start() {}
public:
virtual ~ExclusiveJobGroup() = default;
size_t add_job(std::unique_ptr<GUI::Job> &&job)
{
m_jobs.emplace_back(std::move(job));
return m_jobs.size() - 1;
}
void start(size_t jid);
void cancel_all() { for (auto& j : m_jobs) j->cancel(); }
void join_all(int wait_ms = 0);
void stop_all() { cancel_all(); join_all(ABORT_WAIT_MAX_MS); }
bool is_any_running() const;
};
}} // namespace Slic3r::GUI
#endif // JOB_HPP