Tech ENABLE_LEGACY_OPENGL_REMOVAL - porting remaining changes

(cherry picked from commit prusa3d/PrusaSlicer@2f572d3cf0 )
This commit is contained in:
enricoturri1966 2023-10-25 23:14:53 +08:00 committed by Noisyfox
parent 9f4713eee8
commit 71fd4084c2
68 changed files with 2145 additions and 1837 deletions

View file

@ -34,10 +34,8 @@ public:
: TriangleSelector(mesh, edge_limit) {}
virtual ~TriangleSelectorGUI() = default;
// Render current selection. Transformation matrices are supposed
// to be already set.
virtual void render(ImGuiWrapper *imgui);
void render() { this->render(nullptr); }
virtual void render(ImGuiWrapper* imgui, const Transform3d& matrix);
void render(const Transform3d& matrix) { this->render(nullptr, matrix); }
void set_wireframe_needed(bool need_wireframe) { m_need_wireframe = need_wireframe; }
bool get_wireframe_needed() { return m_need_wireframe; }
@ -79,7 +77,7 @@ protected:
GLModel m_paint_contour;
void update_paint_contour();
void render_paint_contour();
void render_paint_contour(const Transform3d& matrix);
bool m_need_wireframe {false};
};
@ -105,7 +103,7 @@ public:
// Render current selection. Transformation matrices are supposed
// to be already set.
void render(ImGuiWrapper* imgui) override;
void render(ImGuiWrapper* imgui, const Transform3d& matrix) override;
// TriangleSelector.m_triangles => m_gizmo_scene.triangle_patches
void update_triangles_per_type();
// m_gizmo_scene.triangle_patches => TriangleSelector.m_triangles