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https://github.com/SoftFever/OrcaSlicer.git
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Tech ENABLE_LEGACY_OPENGL_REMOVAL - porting remaining changes
(cherry picked from commit prusa3d/PrusaSlicer@2f572d3cf0 )
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parent
9f4713eee8
commit
71fd4084c2
68 changed files with 2145 additions and 1837 deletions
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@ -492,8 +492,6 @@ void GLGizmoAdvancedCut::on_render_for_picking()
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glsafe(::glDisable(GL_DEPTH_TEST));
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glsafe(::glPushMatrix());
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BoundingBoxf3 box = m_parent.get_selection().get_bounding_box();
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#if ENABLE_FIXED_GRABBER
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float mean_size = (float)(GLGizmoBase::Grabber::FixedGrabberSize);
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@ -502,17 +500,17 @@ void GLGizmoAdvancedCut::on_render_for_picking()
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#endif
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m_move_grabber.color = picking_color_component(0);
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GLShaderProgram *shader = wxGetApp().get_shader("flat");
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GLShaderProgram *shader = wxGetApp().get_shader("flat_attr");
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if (shader != nullptr) {
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shader->start_using();
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const Camera &camera = wxGetApp().plater()->get_camera();
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shader->set_uniform("view_model_matrix", camera.get_view_matrix());
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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m_move_grabber.render_for_picking(mean_size);
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shader->stop_using();
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}
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glsafe(::glPopMatrix());
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glsafe(::glEnable(GL_DEPTH_TEST));
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auto inst_id = m_c->selection_info()->get_active_instance();
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if (inst_id < 0)
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@ -868,7 +866,7 @@ void GLGizmoAdvancedCut::render_cut_plane_and_grabbers()
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glsafe(::glEnable(GL_BLEND));
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glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
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GLShaderProgram *shader = wxGetApp().get_shader("flat");
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GLShaderProgram *shader = wxGetApp().get_shader("flat_attr");
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if (shader != nullptr) {
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shader->start_using();
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@ -877,7 +875,7 @@ void GLGizmoAdvancedCut::render_cut_plane_and_grabbers()
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m_plane.reset();
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
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init_data.format = { GLModel::Geometry::EPrimitiveType::Triangles, GLModel::Geometry::EVertexLayout::P3 };
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init_data.color = { 0.8f, 0.8f, 0.8f, 0.5f };
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init_data.reserve_vertices(4);
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init_data.reserve_vertices(6);
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@ -888,11 +886,14 @@ void GLGizmoAdvancedCut::render_cut_plane_and_grabbers()
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}
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// indices
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init_data.add_ushort_triangle(0, 1, 2);
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init_data.add_ushort_triangle(2, 3, 0);
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init_data.add_triangle(0, 1, 2);
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init_data.add_triangle(2, 3, 0);
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m_plane.init_from(std::move(init_data));
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}
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const Camera &camera = wxGetApp().plater()->get_camera();
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shader->set_uniform("view_model_matrix", camera.get_view_matrix());
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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m_plane.render();
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glsafe(::glEnable(GL_CULL_FACE));
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@ -907,17 +908,17 @@ void GLGizmoAdvancedCut::render_cut_plane_and_grabbers()
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m_grabber_connection.reset();
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GLModel::Geometry init_data;
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
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init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
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init_data.color = ColorRGBA::YELLOW();
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init_data.vertices.reserve(2 * GLModel::Geometry::vertex_stride_floats(init_data.format));
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init_data.indices.reserve(2 * GLModel::Geometry::index_stride_bytes(init_data.format));
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init_data.reserve_vertices(2);
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init_data.reserve_vertices(2);
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// vertices
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init_data.add_vertex((Vec3f)plane_center_rot.cast<float>());
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init_data.add_vertex((Vec3f)m_move_grabber.center.cast<float>());
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// indices
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init_data.add_ushort_line(0, 1);
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init_data.add_line(0, 1);
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m_grabber_connection.init_from(std::move(init_data));
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}
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@ -933,7 +934,7 @@ void GLGizmoAdvancedCut::render_cut_plane_and_grabbers()
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}
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{
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GLShaderProgram *shader = wxGetApp().get_shader("gouraud_light");
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GLShaderProgram *shader = wxGetApp().get_shader("gouraud_light_attr");
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if (shader == nullptr)
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return;
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shader->start_using();
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@ -960,13 +961,15 @@ void GLGizmoAdvancedCut::render_cut_plane_and_grabbers()
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cube.set_color(render_color);
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(m_move_grabber.center.x(), m_move_grabber.center.y(), m_move_grabber.center.z()));
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glsafe(::glMultMatrixd(m_rotate_matrix.data()));
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glsafe(::glScaled(fullsize, fullsize, fullsize));
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const Camera& camera = wxGetApp().plater()->get_camera();
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const Transform3d view_model_matrix = camera.get_view_matrix() * Geometry::assemble_transform(m_move_grabber.center) *
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m_rotate_matrix *
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Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), fullsize * Vec3d::Ones());
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const Transform3d& projection_matrix = camera.get_projection_matrix();
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shader->set_uniform("view_model_matrix", view_model_matrix);
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shader->set_uniform("projection_matrix", projection_matrix);
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shader->set_uniform("normal_matrix", (Matrix3d) view_model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose());
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cube.render();
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glsafe(::glPopMatrix());
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shader->stop_using();
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}
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@ -1064,23 +1067,26 @@ void GLGizmoAdvancedCut::render_cut_line()
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void GLGizmoAdvancedCut::render_connector_model(GLModel &model, const ColorRGBA &color, Transform3d view_model_matrix, bool for_picking)
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{
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glPushMatrix();
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GLShaderProgram *shader = nullptr;
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if (for_picking)
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shader = wxGetApp().get_shader("cali");
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shader = wxGetApp().get_shader("flat_attr");
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else
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shader = wxGetApp().get_shader("gouraud_light");
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shader = wxGetApp().get_shader("gouraud_light_attr");
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if (shader) {
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shader->start_using();
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glsafe(::glMultMatrixd(view_model_matrix.data()));
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const Camera& camera = wxGetApp().plater()->get_camera();
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view_model_matrix = camera.get_view_matrix() * view_model_matrix;
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const Transform3d &projection_matrix = camera.get_projection_matrix();
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shader->set_uniform("view_model_matrix", view_model_matrix);
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shader->set_uniform("projection_matrix", projection_matrix);
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shader->set_uniform("normal_matrix", (Matrix3d) view_model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose());
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model.set_color(color);
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model.render();
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shader->stop_using();
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}
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glPopMatrix();
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}
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void GLGizmoAdvancedCut::clear_selection()
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