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New feature: Bridging angle override through a bridge_angle config
variable. When set to zero, the usual automatic bridge detection applies. The bridging angle override may be set at the Infill->Advanced settings, or through a modifier mesh.
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7 changed files with 27 additions and 13 deletions
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@ -1,6 +1,7 @@
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#include "Layer.hpp"
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#include "BridgeDetector.hpp"
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#include "ClipperUtils.hpp"
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#include "Geometry.hpp"
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#include "PerimeterGenerator.hpp"
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#include "Print.hpp"
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#include "Surface.hpp"
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@ -87,8 +88,7 @@ LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollection*
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//#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 1.5
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#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtSquare, 0.
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void
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LayerRegion::process_external_surfaces(const Layer* lower_layer)
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void LayerRegion::process_external_surfaces(const Layer* lower_layer)
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{
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const Surfaces &surfaces = this->fill_surfaces.surfaces;
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const double margin = scale_(EXTERNAL_INFILL_MARGIN);
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@ -260,7 +260,7 @@ LayerRegion::process_external_surfaces(const Layer* lower_layer)
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#ifdef SLIC3R_DEBUG
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printf("Processing bridge at layer " PRINTF_ZU ":\n", this->layer()->id());
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#endif
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if (bd.detect_angle()) {
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if (bd.detect_angle(Geometry::deg2rad(this->region()->config.bridge_angle))) {
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bridges[idx_last].bridge_angle = bd.angle;
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if (this->layer()->object()->config.support_material) {
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polygons_append(this->bridged, bd.coverage());
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