Faster (but less precise) implementation of simplify_by_visibility(), since it was the bottleneck of avoid_crossing_perimeters. #2777

This commit is contained in:
Alessandro Ranellucci 2015-05-18 19:28:59 +02:00
parent c64308a5e7
commit 70ec433e67
2 changed files with 27 additions and 5 deletions

View file

@ -4,7 +4,7 @@ use strict;
use warnings;
use Slic3r::XS;
use Test::More tests => 21;
use Test::More tests => 18;
my $points = [
[100, 100],
@ -88,7 +88,8 @@ is_deeply $polyline->pp, [ @$points, @$points ], 'append_polyline';
is scalar(@$p2), 4, 'split_at';
}
{
# disabled because we now use a more efficient but incomplete algorithm
if (0) {
my $polyline = Slic3r::Polyline->new(
map [$_,10], (0,10,20,30,40,50,60)
);