ENABLE_GCODE_VIEWER_AS_STATE -> Use default printbed in gcode viewer

This commit is contained in:
enricoturri1966 2020-06-08 12:27:32 +02:00
parent ca17948f87
commit 70478f226f
6 changed files with 79 additions and 29 deletions

View file

@ -1930,6 +1930,13 @@ void GLCanvas3D::zoom_to_selection()
_zoom_to_box(m_selection.get_bounding_box());
}
#if ENABLE_GCODE_VIEWER_AS_STATE
void GLCanvas3D::zoom_to_gcode()
{
_zoom_to_box(m_gcode_viewer.get_bounding_box(), 1.05);
}
#endif // ENABLE_GCODE_VIEWER_AS_STATE
void GLCanvas3D::select_view(const std::string& direction)
{
wxGetApp().plater()->get_camera().select_view(direction);
@ -2706,7 +2713,10 @@ static void load_gcode_retractions(const GCodePreviewData::Retraction& retractio
void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result)
{
m_gcode_viewer.load(gcode_result, *this->fff_print(), m_initialized);
_show_warning_texture_if_needed(WarningTexture::ToolpathOutside);
#if ENABLE_GCODE_VIEWER_AS_STATE
if (wxGetApp().mainframe->get_mode() != MainFrame::EMode::GCodeViewer)
#endif // ENABLE_GCODE_VIEWER_AS_STATE
_show_warning_texture_if_needed(WarningTexture::ToolpathOutside);
}
void GLCanvas3D::refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
@ -5351,8 +5361,7 @@ static BoundingBoxf3 print_volume(const DynamicPrintConfig& config)
BoundingBoxf3 ret;
const ConfigOptionPoints* opt = dynamic_cast<const ConfigOptionPoints*>(config.option("bed_shape"));
if (opt != nullptr)
{
if (opt != nullptr) {
BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
ret = BoundingBoxf3(Vec3d(unscale<double>(bed_box_2D.min(0)) - tolerance_x, unscale<double>(bed_box_2D.min(1)) - tolerance_y, 0.0), Vec3d(unscale<double>(bed_box_2D.max(0)) + tolerance_x, unscale<double>(bed_box_2D.max(1)) + tolerance_y, config.opt_float("max_print_height")));
// Allow the objects to protrude below the print bed
@ -5365,14 +5374,22 @@ static BoundingBoxf3 print_volume(const DynamicPrintConfig& config)
void GLCanvas3D::_render_background() const
{
#if ENABLE_GCODE_VIEWER
bool use_error_color = m_dynamic_background_enabled;
if (!m_volumes.empty())
use_error_color &= _is_any_volume_outside();
else
{
BoundingBoxf3 test_volume = (m_config != nullptr) ? print_volume(*m_config) : BoundingBoxf3();
use_error_color &= (test_volume.radius() > 0.0) ? !test_volume.contains(m_gcode_viewer.get_bounding_box()) : false;
#if ENABLE_GCODE_VIEWER_AS_STATE
bool use_error_color = false;
if (wxGetApp().mainframe->get_mode() != MainFrame::EMode::GCodeViewer) {
use_error_color = m_dynamic_background_enabled;
#else
bool use_error_color = m_dynamic_background_enabled;
#endif // ENABLE_GCODE_VIEWER_AS_STATE
if (!m_volumes.empty())
use_error_color &= _is_any_volume_outside();
else {
BoundingBoxf3 test_volume = (m_config != nullptr) ? print_volume(*m_config) : BoundingBoxf3();
use_error_color &= (test_volume.radius() > 0.0) ? !test_volume.contains(m_gcode_viewer.get_bounding_box()) : false;
}
#if ENABLE_GCODE_VIEWER_AS_STATE
}
#endif // ENABLE_GCODE_VIEWER_AS_STATE
#endif // ENABLE_GCODE_VIEWER
glsafe(::glPushMatrix());